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LOCUTUS: Faces of Apolyton #12 (Part 1), 13/Mar/2004 PART 1 | PART 2 Solver: As you say, it's a matter of personal taste. But we've seen a lot of CtP dissing, much of it saying that unconventional warfare and the future techs are the worst ideas ever in a civ game. Do you think the majority of CtP naysayers simply couldn't accept it not being like Civ2, or hated the concepts per se?
Locutus: It’s exactly as
you say it: when CtP1 came out, many exactly expected it to be like Civ2, only
better; especially since it carried the Civilization name in the title (the
exact same thing happened with Civ3). But for a lot of these people, Civ2 is
already near-perfection. If anything, all that game needs for them is another
patch or two to fix the most blatant bugs and exploits and maybe an update for
the AI and the graphics engine. Any other change is almost by definition a bad
thing. And CtP makes quite a few changes; as I’ve pointed out, it’s a very
different game. So how dare these Activision people who are not Sid Meier touch
our Sacred Game?! Some people went as far as to launch crusades against the
names of specific units… Locutus:
Yes, it’s exactly these people that haven’t tried the game (properly) but still
keep spewing out propaganda and lies about its supposed flaws that they never
really experienced themselves that give this game a bad reputation. It’s a
problem that will probably never go away entirely, but these people are
gradually being outnumbered and overruled by people who are more objective about
the game and who actually know what they’re talking about, who point out its
positive as well as its negative sides in a reasonable and fair fashion. This is
also the only cure for the series’ reputation: the blind naysayers will over
time gradually grow up, move on and fade away, while the fans and others will
keep carrying out their (predominantly) positive message. This will eventually
tear down much of the barrier that prevents new players from giving the series a
try, so that they can fall in love with the games, and then help to spread the
word to convince yet more people to give them (another) try. This is a process
that has been going on for quite a while now (numerous prominent Apolytoners
have already ‘seen the light’) and that will continue for a long time to come.
And I’m sure the release of the source code for CtP2 and the things that will
and are coming off that will do the series a world of good as well, but I bet
you’re getting to that later, so that’s all I’ll say about that for now ;) PAGE 1 | PAGE 2 | PAGE 3 | PAGE 4 | PAGE 5 | PAGE 6 | PAGE 7 Interview Comments? Click here to let your voice be heard!
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