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Civ3 Patch&Chat Friday, February 15, 2002

The second civ3 patch was almost here, and we discussed the new changes on our irc channel with Firaxis! In red, the operator. In blue, Firaxis team members. Many thanks to Jeff Morris, Dan Magaha, Soren Johnson, Javier Sobrado, Mike Breitkreutz and Barry Caudill


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[Guestdff] Is there going to be any focus on super personality in the AI's with future patches
[JohnPaulJones] Mike r Dan r Speedy: How many beta testers are there at the moment - any plans to add in some from outside USA ?
[Sirotnikov] DMS = Dan Magha Sombrero
[Mike_Breitkreutz_FIRAXIS1] It's not so much that it's difficult.... First I had to get the rules in the editor in order for placement options to work. Now that the rules are in there and basic map-making is done I have started on placing units and cities...
[Libertarian] What?
[hagbart] The 1.17 patch gets top points from me!
[Speed_Bump1] Dan: I think it's a four letter word ;-)
[Mike_Breitkreutz_FIRAXIS1] ...the biggest problem is interfacing it and dealing with the concept of a player.
[Dan_Magaha_SOMBRERO] right on Barry
[thebug40] dms : doggedly murdering settlers
[Speed_Bump1] korn: that's the spirit!
[ACS_MarkG] hey vel!
[korn469] hey vel
[Sirotnikov] bug, lol, excellent
[ACS_MarkG] sounds good mike
[Velociryx] :) Hey guys!
[Sirotnikov] start a thread :D
[Sirotnikov] hello
[Guest112] Can someone plz answer my question, I want to play my civ3! After the new patch, the game won't start up!
[JohnPaulJones] hi
[Sirotnikov] hey
[Dan_Magaha_SOMBRERO] JPJ: Not sure how many are slated to be in the beta group to be honest, unfortunately looks like legal issues will preclude us from using non US applicants though :(
[ACS_MarkG] and there is being able to money, goverment type, and all sorts of stuff for each civ....
[SirRalph] Mike, did the savegame with sinking the galley crashes game work?
[JohnPaulJones] aww
[Speed_Bump1] Guest112: where does it lock?
[JohnPaulJones] ah well
[GuestJon_Miller] I wished I had the time to apply for the BETA group
[Mike_Breitkreutz_FIRAXIS1] Yes SirRalph, I found and fixed the crash in future versions.
[Dan_Magaha_SOMBRERO] Believe me I'm bummed too JPJ, I had asked several folks in hopes we could get them in, and it's just not in the cards
[hagbart] To Guest 112, I would try a clean install and patch
[thebug40] sirv, start one for me, i dont havent signed up yet, just give me an honorable mention :P
[GuestJon_Miller] sdffdfghghjkjkl;l;'
[Guest112] I get the splash screen, then nothing else happens.
[m_m_x] do a big public beta like blizzard is doing....
[GuestJon_Miller] 'oops
[Mike_Breitkreutz_FIRAXIS1] Your save also helped me find a saved game incompatibility issue that cropped up after 1.17....
[korn469] barry, i have a question about changing colors in the editor, why do many of the colors you can select crash the game?
[Acooper] Guys it's been a hard day of work and I gotta go. Cya round
[Dan_Magaha_SOMBRERO] mmx, there is a lot of politics involved
[Speed_Bump1] Guest112: you need to fix the refresh rate probably
[ACS_MarkG] cu cooper
[Dan_Magaha_SOMBRERO] later Shag
[JohnPaulJones] Cya A
[Guest112] ok, thanks
[m_m_x] ic
[Mike_Breitkreutz_FIRAXIS1] korn: There's a way to fix that.
[Speed_Bump1] Add Refresh=60 to the civilization3.ini
[korn469] that's all i need to do to fix it?
[korn469] thanks :)
[Sirotnikov] cool
[Guestdff] The industrious Civ 3 players, NOT
[Mike_Breitkreutz_FIRAXIS1] korn: no I'll tell you -- hang on
[Sirotnikov] colors crashed me too
[korn469] oh ok
[GuestJon_Miller] poat that on apolyton
[JohnPaulJones] Ahhh...so thats why my screen is going nuts thx Speedy
[ACS_MarkG] Dan how many people are you taking for the beta team?
[Speed_Bump1] JPJ: np
[Dan_Magaha_SOMBRERO] Mark: that's Jeff's project not sure how many to be honest
[Gramphos] Guset1l2: korn: you need to copy some pcxs to mae it work
[Ironikinit] the beta team still testing? is it testing MP?
[GuestJon_Miller] so if I am in maryland, can I stop by for a tour?
[korn469] which ones?
[Speed_Bump1] There is a new beta team
[Dan_Magaha_SOMBRERO] it's just getting started actually Iron
[korn469] i tried downloading the pcx from your thread
[Guestdff] I want the French to have roleplaying like personality in next patch please
[Gramphos] Art\units\Palettes\
[korn469] but it wasn't available
[Dan_Magaha_SOMBRERO] It's not like a beer factory Jon, we don't have any samples or anything :)
[korn469] it crashed every time i renamed it
[Gramphos] the one otp should be copied to make up to otp31
[Speed_Bump1] Good one Dan
[korn469] where do i copy them to?
[Ironikinit] pity, breweries are fun to tour
[Sirotnikov] a cra*. editing the palette is not y idea of fun
[hagbart] So, is there gonna be MP some time in the future?
[m_m_x] are u taking only hardcore civ fans?
[GuestJon_Miller] no samples?
[m_m_x] to thte beta team
[Mike_Breitkreutz_FIRAXIS1] korn: In Art\Units\Palettes there need to be otp00-otp31.pcx. Some are missing
[GuestJon_Miller] I was hoping for the newest Civ build
[Dan_Magaha_SOMBRERO] mmx, I would hope we'd get a wide cross-section of people
[GuestJon_Miller] I bought the game (LE) twice...
[Mike_Breitkreutz_FIRAXIS1] The problem is fixed now but someone forgot to take out some code....
[m_m_x] me too
[hagbart] twice?
[Gramphos] Just copy opt00.pcx to opt17.pcx and to opt18.pcx, and so on
[m_m_x] hardcore civ fans going crazy some times :)
[GuestJon_Miller] yah
[Mike_Breitkreutz_FIRAXIS1] I posted the info somewhere but I can't find the link now
[GuestJon_Miller] (ordered one, then went out and bought it the day it game out)
[hagbart] yeah they sure are hardcore those guys
[korn469] so right now they go up to 16
[m_m_x] they are forgetting the fun factor
[Dan_Magaha_SOMBRERO] Indeed mmx, but there are a LOT of people playing this game, we try to keep in mind the audience
[m_m_x] dealing with numbers and stuff..
[Gramphos] I think it was at Civfanatics'
[korn469] i just copy and rename either 01 or 00 up to 31
[Rpodos] Anything interesting not documented in the Readme??
[Gramphos] you just need pcx named correctly up to 31, open one in a editor and save as (fastest)
[Ironikinit] It's been said that the original release was insufficiently playtested esp. in the modern era. Is the new patch a reflection of more playtesting or are more of the modern era changes due to feedback?
[korn469] ok thanks for the help
[hagbart] what about a minimap in the editor?
[ACS_MarkG] all civ games have had end-game issues...
[Mike_Breitkreutz_FIRAXIS1] korn: It will be fixed in later versions of the editor.
[Guest1] nick new-name
[korn469] can't wait mike :)
[Mike_Breitkreutz_FIRAXIS1] hagbart: A good idea (obviously).
[ACS_MarkG] see, he mentions several versions of the editor ;)
[Ironikinit] true that, mark
[korn469] i actually tested and found out which ones work
[GuestJon_Miller] yah, I think that you need to hire someone to do the extra stuff for you at that point
[Dan_Magaha_SOMBRERO] One thing to bear in mind is that we also have a list of stuff we want to add to the game that we just weren't able to get done, a lot of times patch stuff is that kind of thing. A lot of it is fan suggestions, some of it is bugs we didn't catch. It's a lot of things combined.
[Mike_Breitkreutz_FIRAXIS1] Well, didn't one of them end up in the patch? ;)
[GuestJon_Miller] (end game)
[korn469] but it took me many crashes to do that :)
[Ironikinit] ty
[JohnPaulJones] Good to hear Dan
[Mike_Breitkreutz_FIRAXIS1] korn: The first 16 work...
[Dan_Magaha_SOMBRERO] I'm always bugging Mike to put something into the editor for me, for example ]:)
[Mike_Breitkreutz_FIRAXIS1] Yes he is.
[Rpodos] I may have missed the answer, but what about muliple zoom views?
[Ironikinit] it would be cool to see that wish list y'all have
[Mike_Breitkreutz_FIRAXIS1] ALL the time
[ACS_MarkG] what do you mean you have things to want to add? you should only do the things we want! :D
[Dan_Magaha_SOMBRERO] It would be too big to print hahaha
[Guest19382] When are you going to put in a scenerio creator?
[Gramphos] Yes, v1.17 of the editor. It had one extra field for units n the BICs, but not in the editor.
[Dan_Magaha_SOMBRERO] You're a funny guy Markos!
[GuestJon_Miller] maube Firaxis can have end game players who you can send your turn to with some more macrolevel instructions
[Mike_Breitkreutz_FIRAXIS1] Multiple zoom views in the editor is less likely than a minimap but not outside the realm of possibility...
[Ironikinit] what about a single zoom level?
[ACS_MarkG] Dan when are you going to try one of the tournament games? ;)
[Mike_Breitkreutz_FIRAXIS1] The extra field is used internally. It's actually a substantial change -- hence the increased version jump
[JohnPaulJones] Multiple zoom views would be nice in the gae too
[Ironikinit] well, just a zoom out like the game has
[Rpodos] Thnaks Mike, but I meant multiple zooms in the regular interface...
[JohnPaulJones] game too
[Dan_Magaha_SOMBRERO] Mark: I'm bad at Civ anyway, I'd just get owned :)
[Mike_Breitkreutz_FIRAXIS1] Once again -- not ouside the realm of possibility but it's not high on our list.
[Gramphos] I didn't manage to get it to anything but -1
[Sirotnikov] D M S thread started in Civ 3 : strategy
[ACS_MarkG] Dan, exactly ;)
[Velociryx] LOL Dan...c'mon now...you know you guys play lossa civ at work! ;)
[Anunikoba] It would have been nice if helicopters could also pick-up units, as well as airdrop.. but just wishing..
[Dan_Magaha_SOMBRERO] That doesn't mean I'm any good, though :D
[thebug40] siro, ha ha
[ACS_MarkG] vel, and get with it!
[Mike_Breitkreutz_FIRAXIS1] Yeah. None of the units used the field at that point. They have lots of different values in my version :)
[notyoueither] ditto copters
[Velociryx] *G* Read my strat threads...
[Speed_Bump1] Velo: a little...I logged over 1500 hours ;-)
[Schee] bye all
[Guest19382] 12I just want to know when you will include a scenerio creator in a patch or sell it
[Schee] (go to sleep)
[Kilroy] are we able to demand resources as a requirement for peace in the new patch?
[Rpodos] If I have wheat, shouldn't I be able to brew beer?? And would it increase happiness or decrease productivity?
[Velociryx] WhoooHooo Speedy! Got me beat by a country mile...so far at least....;)
[JohnPaulJones] if you watch the active turns close enough you can Kilroy
[Mike_Breitkreutz_FIRAXIS1] LOL
[ACS_MarkG] http://apolyton.net/forums/showthread.php?threadid=42440
[Dan_Magaha_SOMBRERO] Nice post Sirot
[Mike_Breitkreutz_FIRAXIS1] Rpodos: probably both
[Speed_Bump1] Rpodos: both...just like tje Internet
[Kilroy] no, I mean ask for resources from a civ I'm at war with, as a requirement for peace
[_john] pwer
[Sirotnikov] thanks
[SirRalph] A question concerning patch compatibility: Our German localization will be released in March. If I buy it, will the future patches be compatible?
[Sirotnikov] i didn't know you cared that much :love:
[Guest112] ok, i copied the otp files up to 31, but the game still won't start.
[thebug40] strategy forum went down?
[Acooper] Somes times its good to live only 2 minutes from work
[Gramphos] Guestll, that was for korn, not for you.
[Ironikinit] hey coop
[Speed_Bump1] Guest112: try the refresh rate thing first. It's the easiest fix I know for that
[notyoueither] sometimes its good to own work ;)
[Guest112] ok
[korn469] mike so, besides starting locations what are some other high priority editor changes?
[Kilroy] so, no I take it?
[Guest19382] How do you expect the fans to create things for the game when you give us crap to work off of. example. . . no zooms in mapeditor
[Dan_Magaha_SOMBRERO] well my power just went out UPS is beeping, gotta shut down grrr
*** Parts: Dan_Magaha_SOMBRERO (Dgaha@.23)
[GuestJon_Miller] bye
[Acooper] Dan in a jungle?
[thebug40] lol
[GuestJon_Miller] hmmm, I gotta go eat (and wacth Simpsons)
[notyoueither] 19382. Priorities. Playability first. Everyone plays. Not everone mods
[Acooper] I agree with nye
[ACS_MarkG] mike, request: huts or no huts option in the map creation screen
[Guest19382] playing gets boring when you can't create new things
[Schee] It's only 00:00, after all
[Mike_Breitkreutz_FIRAXIS1] korn: placing units and cities, minimap, configuring players, more user friendliness, and exposing a lot more parts of the game in the rules.
[Acooper] Never boring, I still play civnet sometimes
[Gramphos] Dan overloaded the power net?
[korn469] mike the more parts of the rules you expose the better :)
[Kilroy] can we demand resources from a civ we're at war with as a requisite for a peace treaty?
[Guest112] Speed_Bump: I added Refresh=60, still no go. :(
[notyoueither] agreed, but your chatting with the guy improving that
[Libertarian] Helen Hunt is pretty. In a way.
[Schee] sometimes, Acooper, when you've got nothing else to do
[Gramphos] How about ability to edit the chance of units sucessfully retreat?
[Mike_Breitkreutz_FIRAXIS1] korn: I agree. I jsut have to get the rest of the programmers to agree so they can stop hard-coding all the little rules ;)
[thebug40] ooo goodone gramphos
[thebug40] er good one
[Gramphos] Guest112: Does the splashscreen show or not?
[korn469] mike how about the ability to set which terrain wheeled units can move over :)
[Mike_Breitkreutz_FIRAXIS1] Gramphos: yes
[Mike_Breitkreutz_FIRAXIS1] korn: Good idea -- I hadn't thought of that
[thebug40] are there any factors that affect the randomness of retreat?
[Guest112] splashscreen shows up, i see a light check the cd, then nothing. ctrl-alt-del shows no civ3 running.
[Mike_Breitkreutz_FIRAXIS1] bug: I don' tthink so. I think it's just 50/50 -- well there is an experience level bonus
[korn469] i set settlers to wheeled and tried to make tundra off limits, but no dice lol
[notyoueither] is it possible to add bombard sink ship flag per unit?
[Gramphos] And terrain cities can be founded in
[SirRalph] Mike, will future patches be compatible with localized versions of the game? Just thinking if I buy the German version in March or not...
[thebug40] k
[hagbart] will the chat be posted on apolyton later?
[Rpodos] How does experience affect retreat?
[notyoueither] is it possible to add AA value as option for units?
[Mike_Breitkreutz_FIRAXIS1] notyoueither: probably
[Guest19382] When is the multiplayer gold edition for civIII coming??????
[Acooper] LOL
[korn469] mike i'm not sure if this is an editor bug or not, but no matter how many builds you select as add +1 to armies, the size of an army will only increase one time
[notyoueither] I'll send you beer. Lots of it.
[Mike_Breitkreutz_FIRAXIS1] SirRalph: not sure -- the code will be compatible but if we change text it won't be localized unless it goes through Infogrames and I don't know how that whole system works...
[Rpodos] How about irrigating hills? How about converting grassland to hills?
[SirRalph] thanks, I see... well, I better stick with the US version
[Mike_Breitkreutz_FIRAXIS1] Rpodos: experience levels give a flat bonus to reteat
[hagbart] when will there be an update to the editor?, again hehe
[Acooper] No teraforming please
[Soren_Johnson_Firaxis] hi, you've got me for a few minutes...
[JohnPaulJones] Yeah - terrforming would add a lot of end-game interest
[ACS_MarkG] hi again soren, how was the meeting?
[korn469] hey soren
[Soren_Johnson_Firaxis] fine
[Soren_Johnson_Firaxis] we are planning to take over the world
[thebug40] mike, are you willing/able to tell us what that bonus is for retreats
[Soren_Johnson_Firaxis] oops, did I say that out loud?
[Kilroy] Soren: can we demand resources for a civ we're at war with as a requisite for peace?
[Acooper] I nominated you for president
[Rpodos] What size world?
[Guest19382] 4When will MULTIPLAYER come out
[ACS_MarkG] how many programmers are on civ3 right now?
[Mike_Breitkreutz_FIRAXIS1] korn: That is probably technically not a bug -- we don't check for cumulative abilities
[Mike_Breitkreutz_FIRAXIS1] MarkG: 3.5
[hagbart] to guest, thats a secret
[korn469] mike, oh ok
[JohnPaulJones] Will theyre be a Centralized server when Multiplayer does come out ?
[Mike_Breitkreutz_FIRAXIS1] bug: I don't know the bonuses off the top of my head.
[ACS_MarkG] mike, inlduing you who work on that silly editor thing? :)
[hagbart] will multiplayer come out?
[Gramphos] Who works with the advisor/trade interface?
[Mike_Breitkreutz_FIRAXIS1] MarkG: just me
[Soren_Johnson_Firaxis] kilroy: you can only demand resources if renogiating peace, not trying to end a war
[Rob333] What does "monkey sweats on a tuesday" mean?
[ACS_MarkG] hagbart, eventually
[thebug40] k, thanks
[hagbart] ok
[m_m_x] can u add a function to the editor that will make coffee for me?
[ImmortalWombat] will there ever be a moddable AI for scenarios?
[Acooper] to quote Jeff "no comment" to multiplayer
[Mike_Breitkreutz_FIRAXIS1] m_m_x: beer maybe, coffee no.
[Mike_Breitkreutz_FIRAXIS1] Rob333: What?
[Rpodos] Gramphos, great issue... when can we get a unified view of all Civs trading status??
[Kilroy] because the route goes through "enemy" territory, technically...
sad_military_advisor.jpg
thanks
[ACS_MarkG] i think "eventually" is a better response than "no comment". Dan send a note to Jeff about this :)
[Soren_Johnson_Firaxis] so, have people been able to tech whore with the new patch?
[Rob333] What does "monkey sweats on a tuesday" mean? I saw it's a string in the .EXE
[korn469] soren or mike why isn't there a box for build military buildings often in the editor, or does one of the other abilities cover this? explore possibly?
[thebug40] question, would it be possible to make a shield carying "caravan" so you can bring shields somewhere?
[Soren_Johnson_Firaxis] military builds would be covered under offensive/defensive units
[JohnPaulJones] _________+
[JohnPaulJones] [======+
[Soren_Johnson_Firaxis] "military buildings"
[Schee] Does somenone know how to translate "Spearman" in french ?
[thebug40] tech whore?
[ACS_MarkG] soren, must have a "turn off pollution" option in the begining of the game(well i need one anyway)
[Gramphos] Is it possible to make the game go directly to an active deal if you click on a resource you are trading in the trade advisor?
[Soren_Johnson_Firaxis] mark: you should be able to do that through the editor... (not that that is the best solution)
[notyoueither] polution shouldn't be a biggy now with worker stacks. is it?
[Guest19382] 4You need to implement more editors to the game for unit creation (cause it's so time consuming to create units only Darksheer really has been good it this so far)
[Soren_Johnson_Firaxis] gramphos: that's a good idea
[m_m_x] will we get the option to trade/sell units?
[acemo] the AI seems to handle tech trading better now
[korn469] so as long as the AI has build off/def units its builds lots of buildings with the militaristic attribute selected?
[korn469] cool
[Mike_Breitkreutz_FIRAXIS1] Schee: Lanciers
[ACS_MarkG] guest19382, no colors please
[Soren_Johnson_Firaxis] korn: yes
[hagbart] hehe mike
[Schee] Thanks, Mike_Breitkreutz_FIRAXIS1
[hardjoy] soren & mike : any news on the scenario front? -events, scripting and so on?
[Schee] and "Swordsman" ?... "Epéiste" ?
[acemo] Soren - how much is the AI still changing?
[ACS_MarkG] hardjoy, city/unit placement is on the top of the list
[Acooper] French lesson?
[korn469] soren, cool :)
[Guest19382] shut up with the 00:00 thing
[ACS_MarkG] dont know about events and scripting...
[Mike_Breitkreutz_FIRAXIS1] Schee: Oui
[hardjoy] mark : ok
[Schee] Ok
[Guest112] have many people had trouble running with the new patch?
[ImmortalWombat] Any plans for a moddable AI at all, ever?
[Guest19382] Schee is just as annoying as your editors
[Asher274] am I in?
[Acooper] Not me. Works great.
[SirRalph] Schee, are you making a French localization? Don't you know that Infogrames will sue your *ss off? ;)
[Soren_Johnson_Firaxis] how have people been dealing with pop rushing/drafting with the new patch?
[ACS_MarkG] dont think so guest112....
[Guest112] why am i special then!
[Mike_Breitkreutz_FIRAXIS1] Guest112: It sounds like you are missing files or that it is improperly installed.
[notyoueither] soren: not doing it?
[JohnPaulJones] 40 turns is a long time in CIV
[Anunikoba] I turned it back to 20 turns
[Mike_Breitkreutz_FIRAXIS1] Wombat: doubtful.
[Anunikoba] 40 is very long
[JohnPaulJones] Im gonna
[korn469] i haven't had a chance to download 1.17f yet
[Soren_Johnson_Firaxis] i see... the thing is, many times, it's not hard to make your citizens happy and pop rush if your city is capped at 6...
[korn469] but it seems like 40 turns would really hurt communism
[thebug40] i dont have civ3 installed yet
* thebug40 ducks
[Asher274] those who have - is it worth it?
[Guest19382] Why don't we have wonder movies. I really loved those
[Asher274] and does it mean i lose the use of any mods i have downloaded?
[notyoueither] soren: good point. too early yet for good feedback
[ACS_MarkG] artists cost money?
[SirRalph] Also, drafting has gotten still less attractive
[Soren_Johnson_Firaxis] korn: that is possible. we are watching it closely. this was clearly the biggest change with the patch.
[acemo] asher274 - YES!
[Acooper] I modded to 100 for some games and I like it. It moved the games back in the modern age to make me go all the way to 2050
[ImmortalWombat] hmmm, thanks Mike.
[Asher274] acemo yes to what point
[acemo] its worth it
[Asher274] cool
[Guest19382] money? you should have plenty your programmers cut all the corners
[korn469] soren when you pop rush does the food box get set back to zero?
[ACS_MarkG] corners?
[Soren_Johnson_Firaxis] korn: i don't think so
[Soren_Johnson_Firaxis] should it?
[korn469] yea
[Rpodos] Yes
[Asher274] i still dont understand pop rush
[korn469] and cut it back down to 20 turns
[notyoueither] nye smacks 19382 with a trout
[Rob333] Any chance of a comprehensive update to the PDF documentation file to make it synch up with the patch changes?

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