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Settler
USA
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Sep 2008 time: 12:52
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Howdy all,
I've played through Civ4 many times and there's something I'm not clear on (some things, rather). I just did want any forum poster did and read the manual first and consulted the Civilopedia, but I'm still fuzzy on it.
If it's fastest to simply refer me to a useful thread or webpage, feel free to do so.
Resources: is there a benefit to having (and keeping) more than one of the same resource (ex: oil)? I haven't observed consistency. I understand that for a city to benefit from a resource received by trade, it must be connected by road to the capital.
But the resources that you have, (after they're properly connected and mined/what-have-you) do they benefit each of your cities or just one?
Corporations: Do they provide benefits on how many relevant resources you have total, or how many different TYPES you have (for Std. Ethanol for example, is there any benefit to having two corn or is it better to have one corn and one sugar?) Can Aluminum Co provide more than one Aluminum and can Standard Ethanol provide more than one Oil?
Please let me know at the very least whether there is any benefit to keeping 3 dye or 3 aluminum or 3 oil or what-have-you. Thank you!
ps- I've never played Civ3...which might have been an important link in understanding resources for all I know
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Deity
Dance Dance for the Revolution!
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Jan 1970 time: 07:52
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quote: Originally posted by tour86rocker
Resources: is there a benefit to having (and keeping) more than one of the same resource (ex: oil)? I haven't observed consistency. I understand that for a city to benefit from a resource received by trade, it must be connected by road to the capital.
But the resources that you have, (after they're properly connected and mined/what-have-you) do they benefit each of your cities or just one? |
They benefit any city connected to them via trade network. Having more than one doesn't give you any extra benefit, aside from trading them away, using them in corporations, or extra security in case you lose one due to war or cultural boundary changes.
EDIT: Also to prevent the AI/another player from having them.
quote: Corporations: Do they provide benefits on how many relevant resources you have total, or how many different TYPES you have (for Std. Ethanol for example, is there any benefit to having two corn or is it better to have one corn and one sugar?) Can Aluminum Co provide more than one Aluminum and can Standard Ethanol provide more than one Oil? |
Corps do benefit from having more resources of both the same AND different types, but one type is not better than another, assuming the resources in question are utilized by the corp at all.
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Settler
USA
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Sep 2008 time: 12:52
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Great! Thanks so much, Theben. I forgot to ask a few other things:
Does a corp make a resource unavailable for other benefits? Say, for example you have Standard Ethanol and only one corn: does that corn provide health benefits to cities anymore? I'm guessing it does not.
Do you need two branches of Aluminum Co to turn two coal into two aluminum, or does even just one branch of a corporation convert all of the resources that it can?
Aluminum gives a benefit to spaceship production (unless I'm mistaken) but does one need two aluminum to get production bonuses at two cities building parts at the same time?
How does coal work with coal plants? Do you have to have more than one coal to have more than one coal plant? And again, if you have one coal and it's being used by Aluminum Co, can it be used in coal plants?
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Settler
USA
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Sep 2008 time: 12:52
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Wow that was another quick response, thanks JB. I think I have the knowledge now to play a bit more effectively.
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Settler
USA
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Sep 2008 time: 12:52
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Thank you Supr49r and all who answered my many, many questions.
And Blaupanzer, I agree that it's really abstract, but if it was any more time consuming to play this game...well, let's just say I spend too much time with it already.
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Co-Owner/ Administrator (Chief Minion)
Mingapulco - CST
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Jan 1970 time: 06:52
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Trading your extra resources can bring big advantages.
I never mind having duplicate resources.
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Emperor
Maryland Heights, MO
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Sep 2002 time: 06:52
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I think BTS got it right on the Corn in corporations though. Start with Cerial Mills corporation and all those Corn and Wheat go into food.
Then replace it would Standard Ethanol and watch the food surplus vanish entirely.
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Settler
USA
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Sep 2008 time: 12:52
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rah- yes, let's not forget the bonus in the square itself, I'm not neglecting that
joncnunn- I'm not sure what you mean by "replacing" Cereal Mills with Standard Ethanol. Is there really a way to kick a headquarters out of your empire? Color me confused.
I had thought of seeding a corporation into another empire to compete. Does that accomplish anything to disrupt their economy?
In SM Railroads! I would sometimes build a Power Plant in a rival's territory to tie up half of their coal and slow their steel production. In a similar way (in Civ4), would it accomplish anything to seed a rival empire with a corporation that competes with theirs?
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Prince
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Nov 2005 time: 12:52
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In fact, there is always a chance of failure, when trying to settle a corp in a city.
If i am not mistaken, the competition between corps can most easily described as: When you need the same type of GP to start the two corps, they are competing ones, and cant both be settled in the same city at any given time. But i might be wrong with this. When in doubt, just check the civpedia under BTS-concepts-> corps - it says which corps compete each other there.
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Blaupanzer

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King
Fairfax, VA
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Oct 2000 time: 07:52
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quote: Originally posted by tour86rocker
And Blaupanzer, if it was any more time consuming to play this game...well, let's just say I spend too much time with it already. |
One of the common hazards to the lost souls on this site. We all have wives/partners who complain about the amount of time spent, things that don't get done, places not gone to, rest lost, and so forth in our striving for "just one more turn." I cannot remember a time when I didn't have at least a couple of games I "could get back to, maybe." Same with how many times I have said to myself, just play out the five turns until tech X arrives, only to be still there as the tech after that (or the one after that) nears completion.
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Settler
USA
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Sep 2008 time: 12:52
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Ha! Yes, I'm a student. It frustrates me that I can't play this game at a higher level and I need to just put it on the shelf! I remember the promotional videos about people lost to Civ4 and although I waited a long time, I still bought it.
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Settler
USA
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Sep 2008 time: 12:52
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Exactly. While I knew that the site was created in jest, I knew that it would also be accurate for many.
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All times are GMT. The time now is 12:52. Apolyton Time is 07:52. |
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