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Heraclitus
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Emperor
Slovenia
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Sep 2007 time: 13:34
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Hmm, to be honest I don't quite see why this would be a lot of work compared to the many extreme mods done for Civ4.
1. Most of the graphics (units, terrain) are already available
2. Wikipedia provides enough info on space & its potential exploitation
Question: Do the homeland plots need to be on the edge of the map? If not, we can have a "spaceport" plot next to the starting spot of the civ on the Lunar/Martian surface.
Also, the problem of natives can be resolved with an appropriate back story. Perhaps robots that where supposed to colonize Mars/ the moon went "wild" and split into "hives" (=tribes) and now the goverments of Earth are sending expeditions to reestablish production of Helium 3 or whatever.
Or perhaps, the "natives" are more or less space pirates who lived off the land and occasional raiding the ships that brought material from the asteorid belt to Earth.
Speaking of that an asteroid belt Space Colonization mod seems ridiculously simple:
Think of a cool name
Ocean/Water= Space
Land= Asteorids, Dwarf Planets, Planets
Rename everything, change graphics, write a map script voila a stable playable space game that can be easily upgraded into something unique.
Ok, setting the mod in 2075-2275:
Civs:
Russia (=France works better with the illegal pirates/robots/corporations )
America (=Holland, corporations are at the forefront of the endeavor )
Europe (=England)
China (=Spain, has no problems with "nationalizing" space pirate/robot/corporate holdings)
Or should we drop Russia since it isn't going to be a major power in 2075?
Last edited by Heraclitus on 20-08-2008 at 11:55
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Deity
amongst equals.
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Jan 2004 time: 13:34
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But on a more serious note:
If in this sort of mod Heinlein's concept of a Lunar society is followed, you already have a native kind of people. Also, a tech tree isn't really necessary (infact, its outright superfluous) if the timeline of the mod is kept in increments of months or so. The "Founding Fathers" can serve as a sort of social/industrial/scientific wizzkids improving the society with their gizmo's/ideas as they come along.
But as Snoopy already said, the main problem would be the graphics department. Song of the Moon had a fair number of graphics/audio, but there's no guarantee these will work in the COL game. IIRC, it was said in the latest PolyCast that graphics can't be ported as they are between the two games.
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Warlord
Montréal Québec
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Sep 2004 time: 07:34
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What's up with the SMAC love. Sweet Jesus just buy yourself some Master of Orion game - I don't know. Let it rest SMAC is never gonna see a remake for franchise issues... The best they could do is provide a follow up under a different name... The SMAC luv is choking me to death now... I'll start hating this game I once bought.
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Heraclitus
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Emperor
Slovenia
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Sep 2007 time: 13:34
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