Today on Apolyton POLYCAST #58 (PROMO #9) MODCAST #23 CIVCON '09 ANNOUNCED: AUGUST 7-9, 2009 TRI-LEAGUE #27 BTS TEAM D.G.: ENGAGE NOW
Apolyton Civilization Site Forums
main | civ4 | col | civrev | galciv2 | alt | civ3 | civ2 | ctp2 | smac | about | polycast
- Order Civilization IV: Colonization (Amazon US)/(UK) -
- Order Civilization: Revolution [360] (Amazon US)/(UK) | [PS3] (US)/(UK) | [DS] (US)/(UK) -
ApolytonPLUS | register | new posts | pm (-/-) | members
faq | news | civgroups (news) | hall of fame | downloads | upload | plus | store | search
Apolyton Civilization Site Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Site Forums > General > Civilization: Colonization > Classroom Tool
Page: Print | Email | Subscribe | Report News       0 votes -  average
09.Oct: FIRAXIS CIV4 COL MOD COMPETITION
07.Oct: REVIEW/SCORE ROUNDUP
02.Oct: FIRAXIS ON CIV 4: COL AND CIV IN GENERAL

bottom of page
  
Warning: include(/home/civilization-gamestats-com/Web/store/links_Col.txt) [function.include]: failed to open stream: No such file or directory in /home/apolyton/public_html/forums/global.php(510) : eval()'d code on line 120

Warning: include() [function.include]: Failed opening '/home/civilization-gamestats-com/Web/store/links_Col.txt' for inclusion (include_path='.:/usr/share/pear') in /home/apolyton/public_html/forums/global.php(510) : eval()'d code on line 120
Would You Use Colonization to Teach Your Class? (Time out:0 days after 23-07-2008, 02:24)
Yes, Of Course!
No, I Would Not Teach History, Thus It Would Not Be Applicable
No, It would be Inappropriate
View Results [Edit Poll (moderators only)]
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
DarkCloud
NationStatesAlpha Centauri Democracy GameCivilization II Democracy GameInterSite Democracy Game: Apolyton TeamSpanish CiversCiv4 InterSite DG: Apolyton TeamPolyCast TeamApolyton Storywriters' GuildAge of Nations Team
Apolytoners Hall of Fame
Civ3 Stories Editor, AoN Co-Executive Producer
Deity of Lists
Jul 2000
time: 15:58
23-07-2008 02:22
edit | quote
#1 | report |
Classroom Tool Avatar Enlargement: We've got the solution


If you were a teacher, would you use Colonization to teach your class?

I personally think it is an excellent learning resources. For example, when I first played it in 1994, I learned about the obscure Tupi Indian tribe and gained a special appreciation for the importance of trade routes and the evils of mercantilism

~DC.

LivingstonBeeing
Settler
near Leipzig, Saxony
Jul 2008
time: 15:58
23-07-2008 12:44
edit | quote
#2 | report |
Suffering from ads?


I don't think, that it would be applicable.
If you don't like strategy games like Civ or Col, you won't learn anything...it would only be a plague for the students/pupils...
Maybe it works for very young people (6-8)..but as soon as they own a PS3 or something else its obsolete.

But:
I also learned much from Col...I'm from Germany and I didn't learn anything about the Indepence War or the history of the United States...but after Col I bought the one and only available book (in 1995) about the American history (German version)...and so I learned much more about the U.S. and visited Boston to learn straight from the horse's mouth

I like all the quotations in Civ 4, when you invented something new...You can use them in RL.

snoopy369
PtWDG Vox ControliCivilization III PBEMCivilization III Democracy GameIron CiversApolyton UniversityCivilization IV: MultiplayerC4DG VoxC4DG The HordeC4DG Gathering Storm
C4DG Team Alpha CentauriansC4DG SarantiumC4DG The Mercenary TeamCiv4 InterSite DG: Apolyton TeamCivilization IV PBEMAge of Nations TeamPolyCast TeamBtS Tri-LeagueC4DG Team Banana
Technical Assistant
Of the Peanuts Gallery
Apr 2004
time: 09:58
23-07-2008 14:09
edit | quote
#3 | report |
Support Apolyton buy from Amazon


I would use it to garner interest in history, and encourage my class to each find one major gaff (intentional or not) that differs from real history. Appealing to the anal retentive student

Unimatrix11
Prince
Nov 2005
time: 15:58
29-07-2008 12:30
edit | quote
#4 | report |
Help yourself to an AD-FREE life


quote:
Originally posted by LivingstonBeeing
I don't think, that it would be applicable.
If you don't like strategy games like Civ or Col, you won't learn anything...it would only be a plague for the students/pupils...
Maybe it works for very young people (6-8)..but as soon as they own a PS3 or something else its obsolete.

But:
I also learned much from Col...I'm from Germany and I didn't learn anything about the Indepence War or the history of the United States...but after Col I bought the one and only available book (in 1995) about the American history (German version)...and so I learned much more about the U.S. and visited Boston to learn straight from the horse's mouth

I like all the quotations in Civ 4, when you invented something new...You can use them in RL.


Well, just a guess, but i think the lack of american history in your classes is not only due to you being german, but more specifically, you being eastern german, if it was in Leipizig you went to school and depending on when it was. Near Hamburg, in the 90´s, i was taught about the american war of indepence, albeit the official version, that misses most of the important points of it, and more in english class than in historty class actually. But i could imagine, that this wasnt a topic in the GDR really and that shortly after the annexation (which it was really), there might have been a regional lack of teachers for it...

dojoboy
Mac
Prince
Tansi (USA)
Nov 2001
time: 10:58
02-08-2008 21:32
edit | quote
#5 | report |
Get a bigger avatar today!


I've used Civ4 and Civ3. Civ: Colonization would certainly provide insight to the period. You just have to think through how you are going to present it.

DanQ
C4WDG Team ApolytonSporeApolytoners Hall of FameApolyCon 06 ParticipantsAge of Nations TeamPolyCast Team
Chief Owner/ Administrator
Ontario, Canada
Aug 1998
time: 10:58
03-08-2008 00:06 | www
edit | quote
#6 | report |
Re: Classroom Tool Support Apolyton, buy Galactic Civilizations: Deluxe Edition


quote:
Originally posted by DarkCloud
If you were a teacher, would you use Colonization to teach your class?

A just as important and related question is "... could...", both from a practical standpoint (i.e. (enough) computers with adequate system requirements to run it, licensing) and board approval for you to do so.

DarkCloud
NationStatesAlpha Centauri Democracy GameCivilization II Democracy GameInterSite Democracy Game: Apolyton TeamSpanish CiversCiv4 InterSite DG: Apolyton TeamPolyCast TeamApolyton Storywriters' GuildAge of Nations Team
Apolytoners Hall of Fame
Civ3 Stories Editor, AoN Co-Executive Producer
Deity of Lists
Jul 2000
time: 15:58
03-08-2008 00:23
edit | quote
#7 | report |
Support Apolyton, buy Civilization: The Boardgame


Dan, all you'd need to do... if your classroom had a smart board or even a projector capable of hooking up to a computer- is to hook that up and demonstrate that way.

The kids would be interested by the game. Then maybe they'd go out and buy it and play and learn at home!

(Which is probably where the school board ************es would have an issue with it... alleging product placement and all )

DanQ
C4WDG Team ApolytonSporeApolytoners Hall of FameApolyCon 06 ParticipantsAge of Nations TeamPolyCast Team
Chief Owner/ Administrator
Ontario, Canada
Aug 1998
time: 10:58
03-08-2008 00:35 | www
edit | quote
#8 | report |
Remove this text


quote:
Originally posted by DarkCloud
Dan, all you'd need to do... if your classroom had a smart board or even a projector capable of hooking up to a computer- is to hook that up and demonstrate that way.

The kids would be interested by the game. Then maybe they'd go out and buy it and play and learn at home!

That too is a possibility, given as you allude to available technology, though it wouldn't be as interactive or have the potential to be as useful.

Unimatrix11
Prince
Nov 2005
time: 15:58
03-08-2008 08:16
edit | quote
#9 | report |
Support Apolyton, buy Galactic Civilizations


I think the gameplay of Civ would be rather unsuitable for teaching purposes, because the role of the player is a totally fictional one - nobody ever had to really make most of the dicisions we make in Civ. The civilopedia entries et al. are a different matter though. There is a lenghty discussion here on the forum somewhere, about wether civ is a sim or not - and only as such would the gameplay be suitable for teaching IMHO. The same applies to Col. I think the game, that is suitable for history-lessons has yet to be made and would probably be a bit dull. And i dont want to even bring the point of my view, that in real history the nations are not the players but the pieces...

All that doesnt mean though, that students shouldn´t be encouraged, by teachers, too, to play both games, for they certainly hold educational value.

Real simulations, software, where the principle ´gameplay balance beats realism´ is not being applied, should be used a lot more in classrooms, than i think it is, though.

On the topic i´d recommend: ´Computer simulation in science and mathematics education´ - a compilation of read-worthy essays.

DarkCloud
NationStatesAlpha Centauri Democracy GameCivilization II Democracy GameInterSite Democracy Game: Apolyton TeamSpanish CiversCiv4 InterSite DG: Apolyton TeamPolyCast TeamApolyton Storywriters' GuildAge of Nations Team
Apolytoners Hall of Fame
Civ3 Stories Editor, AoN Co-Executive Producer
Deity of Lists
Jul 2000
time: 15:58
04-08-2008 01:30
edit | quote
#10 | report |
Get a bigger avatar today!


Unimatrix... have you ever seen the game "Capitalism." that might work somewhat for a mathematics education- it's only financial business mathematics- but it's frightenningly complex.

Verrucosus
Prince
May 2001
time: 16:58
04-08-2008 10:44
edit | quote
#11 | report |
Support Apolyton


A friend of mine taught an optional afternoon computer class in the late 90s. Pretty much every kid was playing Civ2, so he used it to connect the computer class with other subjects. Essays about the causes and effects of the real wonders immediately showed them how far Civilization is from simulating real history. Telling a couple of pupils who also took French to look for and correct spelling mistakes in the French civilopedia files brought complaints that such a task was off-topic in a computer class. He was particularly proud of his attempt to use Civ2 for statistics: "What are the odds of a crusader with full movement points winning (a) a single round of combat and (b) a battle against an unfortified musketeer on a river square with 20 % damage?" He took it pretty seriously when I told him years later that I had read (here, in fact) that the combat formula set out in the manual was incomplete.

It's always good to use something that the pupils are familiar with anyway to illustrate a point you want do make. (I did not have a problem illustrating the legal distinction between an offer and an invitation to make one ever since I realised how popular "Settlers of Catan" was.)

On the other hand, it would be wrong to make them buy and learn the game so that you can then use it to illustrate your point. With Civilization and certainly with Colonization, you will have to be very lucky to find a class where almost everyone is familiar with the game ... and luck might not even be the appropriate word for having a class where everyone is suffering from the one-more-turn-syndrome.

By the way, with gameplay as well-tweaked as it is now, I think this is an area where Civ5 could still make an enormous improvement. The prestige of the series as a celebration of civilization could easily be enhanced by an expanded and more visible civilopedia. The use of great composers from history in Civ4 was already a step in the right direction. If Firaxis can afford it, I would love to see the return of Civ2-style civilopedia photographs and movies. Watching the Civ2 pyramids movies still puts me in awe in a way that the Civ4 pyramids movie doesn't even come close to.

As an easy way to make the civilopedia more visible, they should bring back the "show civilopedia text" option from Civ1. It would automatically put the civilopedia entry on the screen whenever you discover a new tech, create a great person (they need civilopedia entries), build a unit or building or meet a civ for the first time. When I want to concentrate on gameplay I could still turn this off or customize it, but the option would be an excellent method of bringing the civilopedia as the link to real history and all its wealth to the player's (and reviewer's) attention.

All of this sounds like a lot of work, but being the history lovers that they are, the Firaxis people might even have fun expanding this aspect of the game. It wouldn't turn Civilization into the perfect classroom tool and it would not improve gameplay at all, but it would improve the game atmosphere by magnitudes.

Verrucosus

Livingston
Settler
Mar 2006
time: 15:58
04-08-2008 17:34
edit | quote
#12 | report |
Put an end to popups!


quote:
Well, just a guess, but i think the lack of american history in your classes is not only due to you being german, but more specifically, you being eastern german, if it was in Leipizig you went to school and depending on when it was. Near Hamburg, in the 90´s, i was taught about the american war of indepence, albeit the official version, that misses most of the important points of it, and more in english class than in historty class actually. But i could imagine, that this wasnt a topic in the GDR really and that shortly after the annexation (which it was really), there might have been a regional lack of teachers for it...


No! Born and went to school in former west germany ;-)

My teacher at school was a big fan of Louis XIV...so learned about the "Sun King" a whole year...

Supr49er

Apolyton UniversityCiv4 SP Democracy Game
Prince
The Bear Flag Republic
Jan 2006
time: 07:58
12-08-2008 22:09
edit | quote
#13 | report |
Support Apolyton buy from Amazon


My own kids learned from the original Colonization, and the new one is probably even better.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 15:58.
Apolyton Time is 10:58.
    top of page
Rate This Thread:
Forum Jump:

 



  Contact Us - Apolyton Civilization Site - Support Us!
Log Out Unregistered
Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.3784 seconds (81.65% PHP - 18.35% MySQL) with 34 queries
Page Loading Time:

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net