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Prince
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Nov 2005 time: 04:52
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Oh, I rather play the old Pirates on my C64-emu these days than Col. When it comes to RRT, i tend to go with ´III´ these days - it just lacks good scenarios so badly and i cant even find any good ones on the net...
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Emperor
New Syracuse, Beta Prime
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Dec 2001 time: 23:52
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Never played the original: I was up to my kneck in diapers and midnight feedings during that timeframe (2 kids in 15 months). Last game I played was Star Legions in '93, and then I picked up gaming again with Deadlock in '96.
D
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Warlord
Montréal Québec
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Sep 2004 time: 23:52
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I have been playing it on and off for 14 years now.
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Civ4: Colonization Content Editor
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Dec 2001 time: 05:52
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I played it throughout the 90s and loved it. After several moves I can't find my copy anymore, though.
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Settler
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Jul 2008 time: 04:52
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I played it from the CD version, although possibly not when it first came out, because I think that would have made me seven at the time!
I still play and actually found out about the new version by complete accident, hence I found this place, trying to find information about it!
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I played it in the 90's. No longer have floppy drive and haven't seen the discs in years.
Now playing FreeCol and it is about how I remember the game... Probably wouldn't have played it again if the new version wasn't coming out.
Good concept - I just hope there is breadth to the game like in Civ4 series, that keeps you hooked for a year or two... there is only so many ways to master the conquest of a new nation with 4 leaders.... or so, it would seem.
Very much looking forward to it and from what I have seen, it will be great.
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Chief Owner/ Administrator
Ontario, Canada
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Aug 1998 time: 23:52
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quote: Originally posted by Nugog
Only a couple of times - a mate had it. |
Same here.
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Prince
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Nov 2005 time: 04:52
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BTW, did any of you guys use a hex-editor to play multiplayer-games ? Those lastet forever, since the ´unofficial´ players would get no reports (like ´building finished in colony X´, ´Ship arrives in Europe´ and so on), thus they were forced to check every couple of turns. Or maybe i didnt edit right... Anyways, just to be able to MP when it was not in the game really kicked ass...
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Prince
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Nov 2005 time: 04:52
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Thinking about it, i have a hard time trying to understand, why MP wasnt in the game officially back then... Anyone any ideas ?
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A lot of games back then didn't really have MP. Remember. Civ only got MP with the MP Gold edition.
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Prince
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Nov 2005 time: 04:52
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Well, but in Col, in order to play MP (hotseat of course), all you have to do is change a byte for each player in a save game.
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Settler
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May 2006 time: 04:52
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Play regularly (SP).
This is the first game I get working when I get a new computer......
An old friend is often better than a new pretty face.
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Settler
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Mar 2006 time: 04:52
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Of course I played the original...and I will play the sequel...
Still having the original box stored (bought 1994) just 1,5 meter away from my computer...
Played it last year from beginning to the end.
And after CIV4:Colonization was announced, I played it again.
And then I remembered, that I have a CD with different tools on it...maybe someone is interested in "Colcheat.exe".
It's possible to change every colonist to your prefered profession...Funny to build a colony with only experienced people. (just for testing...)
http://apolyton.net/upload/thumb/400/79605_Colcheat.rar
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Sounds pretty neat Livingston.
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Prince
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May 2001 time: 05:52
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I am playing Colonization right now. The discussions here have put me in the mood to start this game, but I have played two or three games each year since my last heavy Colonization phase in 2001 (I think).
Playing Colonization always reminds me of how much micromanagement I can take as long as it is relevant for the goal. The prospect of having to fight the redcoats (or whitecoats?) in the endgame keeps me motivated to get my colony in top shape.
It is also impressive how much the designers succeeded in encouraging colony specialization. The last-minute decision to scrap the radius expansion is an important factor, but the entire economic system leads you there. It is unfortunate that trade automation - which is quite decent by design - is ruined by bugs. (In my DOS version, editing trade routes almost always causes a crash.)
I really look forward to Colonization II ... after the recent reports I consider it safe to use that term in spite of what the marketing gurus might think. However, if my hardware - which is well above minimum, but below recommended requirements for Civ4 - prevents me from playing Col2 after release, it's good to know that after all these years I can still enjoy the original.
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