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King
Madrid, Spain
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Sep 2002 time: 04:07
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Sorry for the negative post, but I am so disapointed that I had to share my frustration...
I have been eagerly waiting for the DS version of CivRev for long time. I am a long time fan of the franchise since Civ 1 and currently enjoying Civ 4, so the chance to have Civ while travelling was simply awesome!
But after finally getting it, I am so disapointed with the DS version. Or to say more properly, with the graphics and controls of the DS version. Graphics look like Civ1, and many other games have showed that a DS can do much better than this. About controls, they are very complicated. There is no way to control the game fully with the pad, or fully with the stylus. You have to use a mixture of both to properly control everything.
I wonder why they did that. They just had to copy Age of Empires DS, which is in fact a civ-like clone.
:-(
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Emperor
Monterrey, Mexico
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Jun 2001 time: 21:07
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I didn't like the graphics at first, but now I don't mind them at all. They are functional and clear, and that is the most important thing, especially on a small screen.
However if we get another game on the DS I would like to see some improvement. As said over at CFC, if removing some save slots can free up storage space for better graphics then I hope they do it.
The controls aren't bad but are a little confused, sometimes the stylus is better, sometimes d-pad. Again there are a few things I would expect to get ironed out in a sequel.
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Settler
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Oct 2005 time: 22:07
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The controls don't bother me, it's the game itself.
- No Civilopedia
- No city defense check - I cannot check my city's defensive status before a battle and this is essential.
- No way to check what effects your current wonders are giving you. This is really bad when you take over a city that has wonders. I got the Great Wall from a city takeover - well what's that do? Had I not played the 360 version I would never have known.
- No good way to change your production focus on gold or science. On the Xbox it's the Y key. On the DS you have to focus gold, then go back to customize city and re-place your workers. Science? Click the beakers, then replace your workers. Really awful execution.
- I want to build a knight. My science adviser tells me that it is really fast. Okay? What are his stats for goodness sake? Other units show their stats before a build. The 360 shows the same information as the DS (Really fast!) but then scrolls to another page of into with the knight's stats. The DS only whows one screen of info.
- Cannot sell units
It's like they were so focused on getting the core engine working (which is true to the 360 game) that they forgot how to interface the user to it. It really feels like some playtesting by someone who actually played the 360 version would have helped this a lot.
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King
Madrid, Spain
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Sep 2002 time: 04:07
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quote: Originally posted by dojoboy
I own Age of Kings for DS also, and I've got to say it and CivRev are nothing alike in terms of gameplay. I enjoyed Age of Knights, don't get me wrong. It was one of the games that helped me get to CivRev's release. |
They are not the same game, but they have a lot of points in common. Specially in the AoK Empire map. You start with villagers (equivalent to settlers) and you found your first city. You construct buildings in your city and buy military units. Last but not least, you research new technologies that unlock new buildings, units and bonuses. So it is not the same game, but they are pretty close.
quote: Originally posted by dojoboy The controls were odd for me at first, but now I tend to use the keypad the majority of the time. That kind of bums me out, because I love using the stylus for the DS. Can anyone say The Legend of Zelda: Phantom Hourglass? Beautiful game, absolutely beautiful.
If the controls have got you down, just hang on - you won't notice it after a few games. |
Stylus is nice, but with AoK and Advanced Wars I like to use only the keypad. With CivRev that's very difficult. Unfortunately controls are not the only thing that got me down. As I said, graphics and interface (even more interface than graphics) also are.
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King
Madrid, Spain
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Sep 2002 time: 04:07
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quote: Originally posted by ColdPhoenix
OliverFA and Maquiladora, how did you get hold of the game? Order from Amazon US to deliver to the UK (do the DS games from there work on European DSs)? Or has it been slyly released without me noticing?
Even with the number of complaints about the game I still want Civ on the move.... Might try Age of Empires to keep me going until then! |
Sorry for misleading you with my flag, I am in Madrid right now and got the game here. To be honest I don't know if it has been released in the UK yet.
If you allow me a humbly advice, get Age of Empires and enjoy it. Is completely unsimilar to the PC version. The DS version is turn based. Maybe 2K/Firaxis will release a patched version of CivRev meanwhile you enjoy Age of Empires!
By the way, if Amazon US allows you to buy from the UK, it will probably be a lot cheaper with the current dollar/pound change. Even if you have to pay the delivery costs.
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Prince
Tokyo, Japan
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May 2002 time: 12:07
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One thing that particularly bothered me was that the "unique units" that each civilization had were not at all unique. Sure they had names that were flavored for the civilization that owned them, but they had the same stats as the "ordinary" versions of the units. What's the point of having a Samurai if it is indistinguishable from a Knight except for the name?
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Prince
Tokyo, Japan
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May 2002 time: 12:07
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The unique units have distinct names, but in the DS version at least, their stats (construction price, attack, defense, movement, promotion rate, etc) are the same as the non-unique equivalents. For example, Japan gets the Zero fighter plane, but it is only cosmetically distinct from the regular fighter plane.
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Settler
Scotland
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Nov 2001 time: 03:07
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It's a good game. In some ways it reminds me of CIV1 but with deeper strategies.
I agree though that some of the presentation is awkward. For instance at the end of the turn I just can't use the pen to click on terrain and get some feedback. I only can do that between unit moves and even then the information is not clear.
I'm really enjoyinjg this game though, but am conscious that the version on other systems maybe easier to use.
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King
Madrid, Spain
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Sep 2002 time: 04:07
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quote: Originally posted by Vercingettyrex
It's a good game. In some ways it reminds me of CIV1 but with deeper strategies.
I agree though that some of the presentation is awkward. For instance at the end of the turn I just can't use the pen to click on terrain and get some feedback. I only can do that between unit moves and even then the information is not clear.
I'm really enjoyinjg this game though, but am conscious that the version on other systems maybe easier to use. |
The game DESIGN is really good. Everything from the techs to the combat system passing through the culture points or the resource system is quite good. Even more if we have in mind their goal to make the game fast and (to certain degree) simple.
But the game INTERFACE is horrible, ugly and very difficult to use.
This game does not make justice to the DS. Almost every game in the DS market has a better interface.
I am not complaining about the game design. I complain about the DS implementation.
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Settler
Scotland
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Nov 2001 time: 03:07
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The game is very good. As has been described it's a beer and pretzel version. But it's mechanics are good. I've now played it about 20 times and I've encountered at least one game that stands the test of time or at least was a memorable experience set against almost 15 years of playing CIV in different incarnations.
Like the previous poster though I would have to say the presentation is flawed. The two screens on the DS are not used to their best. So excellent game but could have been packaged better.
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i got this yesterday and, for me, this game has that one more turn feeling too it.
the game is a bit ugly, and i dont know what the techs, units, wonders etc do because I cant find a civilopedia but I will learn in time.
I prefer smaller and faster games in PC civ. To me this game feels like civ 1, with its speed and top down view, in addition to having the new features that have worked well in the newer civ games, culture, hit points etc.
And you cant go wrong with the old school space race
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