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Co-Owner/ Administrator
De Hel van Enschede
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Nov 1999 time: 04:08
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AOL-powered PC gaming site BigDownload has posted an article comparing the recently released Civilization: Revolution for the consoles with it's latest PC counterpart Civilization IV. Editor Xav de Matos sums up the notion of CivRev succintly:
Comparing Civilization Revolution to Civ4 feels like going to the groceries. There's a set list of what you expect to get but sometimes you notice something you imagine you'd want. Specifically, a simple Civilization was never on our minds.
De Matos concludes that CivRev's much smaller world and tech tree are no match for Civ4, although on the whole the gameplay holds up pretty well, even if it's a bit watered down.
The end result changes the feel of the game dramatically. While Civilization always felt like a extremely controllable game where you played king, CivRev is very streamlined and feels like a god-game. Want a road between two cities? Pay for it and *poof!* there it is. No build wait, not worker units. It just appears. Quick and painless.
He goes on to explain how well the control scheme was tranlated to the console and how the more playful art and advisors add greatly to the game, although the advisor dialogue drive[s] you mad . The author concludes that CivRev is one of the best strategy experiences on a console, but that PC gamers aren't missing out on anything as the game isn't aimed at them, it's for a different audience. Read the full article on BigDownload.
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Settler
Scotland
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Nov 2001 time: 03:08
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" Want a road between two cities? Pay for it and *poof!*"
That is exactly one of the reasons why I like CIV R. The game is just as much about choices as CIV4 and previous versions.
With workers do I choose to irrigate, build roads or dig mines. Here I have to choose at what point I can afford to
link my army city with it's barracks to the other cities.
I would have preferred that this decision is forced on me several times with the advent of the railroad and the automobile, but in some ways I prefer it to the worker decision. The latter being important at the beginning of the game but often a chore through most of it.
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Settler
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Oct 2008 time: 03:08
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Surely the point of it is Civ Mobile - nothing better to while away the long train ride or wait in the restaurant.
CivRev on the DS is a game 'in the style of', and I think is adapted well from the source material. Sure there are niggles, but being able to while away the hours out in the park or on holiday is fantastic.
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