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Maquiladora
Call to Power II MultiplayerCTP2 Source Code ProjectCall to Power PBEMCall to Power Multiplayer
Emperor
Monterrey, Mexico
Jun 2001
time: 22:37

HOF entries: 5
23-06-2008 01:25 | www
edit | quote
#1 | report |
Anyone want a MP game? Support Apolyton, pre-order Civilization IV


I've been craving a MP game again, so if you're interested then post and we can arrange a game. No previous experience necessary.

Or enter the Apolyton chat room: http://apolyton.net/misc/chat/

Or use hamachi:

quote:
Originally posted by Maquiladora
I created a network on Hamachi anyway.

name: Call to Power II

password: apolytonctp2

Hamachi basically allows you to play as if everyone was on a network.

You can download it here:

https://secure.logmein.com/products/hamachi/vpn.asp

Last edited by Maquiladora on 26-06-2008 at 09:46

HuangShang
Call to Power II Democracy GameCTP2 Source Code Project
King
Berkeley
Jul 2002
time: 20:37
23-06-2008 03:30
edit | quote
#2 | report |
Put an end to popups!


Hey man I've been busy with school since I went silent but I'll be back. I need at least half a month . Also looking forward to this being a testing experience.

Last edited by HuangShang on 23-06-2008 at 03:35

Maquiladora
Call to Power II MultiplayerCTP2 Source Code ProjectCall to Power PBEMCall to Power Multiplayer
Emperor
Monterrey, Mexico
Jun 2001
time: 22:37
23-06-2008 05:01 | www
edit | quote
#3 | report |
Put an end to popups!


No problem HS.

Still got a few to contact, but I sent off a load of emails to people in the MP registry and some people I used to play against, so we'll see who's still interested in a game or two.

EPW
Call to Power II MultiplayerCall to Power PBEMCall to Power MultiplayerCivilization IV: MultiplayerBtS Tri-LeagueC4DG Team BananaCall To Power SuperLeagueCiv4 SP Democracy GameCall to Power II Democracy Game
Call to Power Democracy GameSporeC4BtSDG Team Banana
Emperor
??
Jan 2004
time: 20:37
23-06-2008 05:28 | www
edit | quote
#4 | report |
Get a bigger avatar today!


farms under cities yea or nay

Maquiladora
Call to Power II MultiplayerCTP2 Source Code ProjectCall to Power PBEMCall to Power Multiplayer
Emperor
Monterrey, Mexico
Jun 2001
time: 22:37
23-06-2008 05:30 | www
edit | quote
#5 | report |
Help yourself to an AD-FREE life


NAY from me. Same for rush-buy obviously.

What about mods?

EPW
Call to Power II MultiplayerCall to Power PBEMCall to Power MultiplayerCivilization IV: MultiplayerBtS Tri-LeagueC4DG Team BananaCall To Power SuperLeagueCiv4 SP Democracy GameCall to Power II Democracy Game
Call to Power Democracy GameSporeC4BtSDG Team Banana
Emperor
??
Jan 2004
time: 20:37
23-06-2008 05:35 | www
edit | quote
#6 | report |
Support Apolyton buy from Amazon


what did you have in mind

Maquiladora
Call to Power II MultiplayerCTP2 Source Code ProjectCall to Power PBEMCall to Power Multiplayer
Emperor
Monterrey, Mexico
Jun 2001
time: 22:37
23-06-2008 05:39 | www
edit | quote
#7 | report |
Support Apolyton, buy Call to Power 2


quote:
Originally posted by Badfuzzy
what did you have in mind


I dunno, slower science? I don't have any of the mods we used before, maybe I can check the old threads.

EPW
Call to Power II MultiplayerCall to Power PBEMCall to Power MultiplayerCivilization IV: MultiplayerBtS Tri-LeagueC4DG Team BananaCall To Power SuperLeagueCiv4 SP Democracy GameCall to Power II Democracy Game
Call to Power Democracy GameSporeC4BtSDG Team Banana
Emperor
??
Jan 2004
time: 20:37
23-06-2008 05:47 | www
edit | quote
#8 | report |
Increase Your PM Length


Would a mod like SAP work in mp?

Maquiladora
Call to Power II MultiplayerCTP2 Source Code ProjectCall to Power PBEMCall to Power Multiplayer
Emperor
Monterrey, Mexico
Jun 2001
time: 22:37
23-06-2008 05:59 | www
edit | quote
#9 | report |
Support Apolyton, buy Civilization: The Boardgame


quote:
Originally posted by Badfuzzy
Would a mod like SAP work in mp?


Most of SAP is to make the AI better, so it wouldn't be much use.

SAP has fairer values for terrain and terraforming though, like those used in the Apolyton Edition mod. Unless you like building mountains and hills around all your cities...

I found an old mod we used to get rid of ruins, but perhaps we can tweak that to just remove cities, settlers and advances from ruins, or make them much less likely.

Also a mod to remove scientist specialists, so we use lots of commerce improvemnts.

EPW
Call to Power II MultiplayerCall to Power PBEMCall to Power MultiplayerCivilization IV: MultiplayerBtS Tri-LeagueC4DG Team BananaCall To Power SuperLeagueCiv4 SP Democracy GameCall to Power II Democracy Game
Call to Power Democracy GameSporeC4BtSDG Team Banana
Emperor
??
Jan 2004
time: 20:37
23-06-2008 06:56 | www
edit | quote
#10 | report |
Support Apolyton, buy Civilization 2


4x science, no cities/settlers/advances from ruins unless barb chance is increased greatly, more money from ruins, balance terrain, and no scientists?

Maquiladora
Call to Power II MultiplayerCTP2 Source Code ProjectCall to Power PBEMCall to Power Multiplayer
Emperor
Monterrey, Mexico
Jun 2001
time: 22:37
23-06-2008 09:29 | www
edit | quote
#11 | report |
Support Apolyton, buy Civilization 2


How is this:

quote:
- 4x slower sci

- 1.5x gigantic sized map (other sizes are unchanged)

- +100% more gold from ruins, no advances from ruins, +15% barbarian hut chance and +2 extra barbs from a ruin

- no graphs (incl one in loadsave window)

- all available tech choices (instead of random 4 only)

- 3 starting advances for all players - religion, agriculture, toolmaking

- no scientist specialists

TERRAIN from SAP/AE mod:
========

food/production/commerce - add/remove advance > changed to

forest: 10/5/10 - agri.rev./agr.rev. > 5/15/5 - conservation/toolmaking
plains: toolmaking/toolmaking > toolmaking/agri.rev.
tundra: 0/5/0 - adv.composites/adv.comp > 5/5/0 - NONE/adv.composites
glacie: adv.composites/adv.comp > NONE/gaia theory
grassl: toolmaking/toolm. > agri.rev./agri.rev.
desert: 0/0/5 - agri.rev./agri.rev. > 0/10/5 - NONE/agri.rev.
swamp : industrial rev./indus.rev. > NONE/agri.rev.
jungle: 5/10/5 - agri.rev./agri.rev. > 10/10/5 - conservation/toolmaking
mounta: 0/15/10 - fusion/fusion > 0/15/5 - NONE/Fusion
hill : 5/10/10 - explosives/explos. > 5/10/5 - NONE/explosives

shallo: 10/10/5 > 10/5/10
deep : 10/10/5 > 10/5/10
volcan: 0/25/15 > 10/20/10
beach : 10/10/10 > 10/5/10
shelf : 5/10/5 > 10/5/10

d.moun: 0/10/10 - fusion/fusion > 0/15/5 - NONE/fusion
dunes : explosives/explos. > NONE/explosives
p.hill: 0/5/5 - explosives/explos. > 0/10/5 - NONE/explosives
p.moun: 0/10/5 - fusion/fusion > 0/15/5 - NONE/fusion

kelp : 15/10/0 > 15/5/10
reef : 10/15/5 > 10/10/10

rivers: 5/5/5 > 5/0/5

defence of all terrain doubled. e.g forest 25% > 50%, mountain 100% > 200%.


I removed advances from ruins as that is the most unbalancing, and gave that % to barbs. The max number of barbs from ruins on each level is 2, 4, 6, 8.

On a giga map with 4x slower science it might get boring, so I would suggest more starting advances, perhaps up to Monarchy or Longships at least. Or just tell the game to start in the renaissance.

Attachment: 2008_06_23_mpmod.zip
This has been downloaded 1 time(s).

Toni
Call to Power II MultiplayerDiploGamesBtS Tri-LeagueCivilization IV: Multiplayer
King
Sep 2002
time: 04:37

HOF entries: 1
23-06-2008 15:06
edit | quote
#12 | report |
Browse Apolyton AD-FREE


I would be interested, after all it would be nice to play vs Maq again

I guess i should try and contact Barley - see what he is up to these days!

Maquiladora
Call to Power II MultiplayerCTP2 Source Code ProjectCall to Power PBEMCall to Power Multiplayer
Emperor
Monterrey, Mexico
Jun 2001
time: 22:37
23-06-2008 18:40 | www
edit | quote
#13 | report |
Tired of ads?


Hi Toni just tell me when you're free and we can arrange for some carnage again.

I sent Barley a forum message yesterday but I didn't notice it seems to be his birthday today, so I doubt I'll see any reply yet. He also may not use the email connected to the forum anymore.

Perhaps I'll just give in and install ICQ, to see if a few others are still around.

EPW
Call to Power II MultiplayerCall to Power PBEMCall to Power MultiplayerCivilization IV: MultiplayerBtS Tri-LeagueC4DG Team BananaCall To Power SuperLeagueCiv4 SP Democracy GameCall to Power II Democracy Game
Call to Power Democracy GameSporeC4BtSDG Team Banana
Emperor
??
Jan 2004
time: 20:37
23-06-2008 19:24 | www
edit | quote
#14 | report |
Increase Your PM Length


quote:
Originally posted by Maquiladora
How is this:



I removed advances from ruins as that is the most unbalancing, and gave that % to barbs. The max number of barbs from ruins on each level is 2, 4, 6, 8.

On a giga map with 4x slower science it might get boring, so I would suggest more starting advances, perhaps up to Monarchy or Longships at least. Or just tell the game to start in the renaissance.


Sounds good

Maquiladora
Call to Power II MultiplayerCTP2 Source Code ProjectCall to Power PBEMCall to Power Multiplayer
Emperor
Monterrey, Mexico
Jun 2001
time: 22:37
23-06-2008 22:10 | www
edit | quote
#15 | report |
Support Apolyton, buy Alpha Centauri


5:10pm here, will be in the lobby at 6.

EPW
Call to Power II MultiplayerCall to Power PBEMCall to Power MultiplayerCivilization IV: MultiplayerBtS Tri-LeagueC4DG Team BananaCall To Power SuperLeagueCiv4 SP Democracy GameCall to Power II Democracy Game
Call to Power Democracy GameSporeC4BtSDG Team Banana
Emperor
??
Jan 2004
time: 20:37
23-06-2008 22:36 | www
edit | quote
#16 | report |
Full PM-box? Change here!


I need to install the game and associated files

EPW
Call to Power II MultiplayerCall to Power PBEMCall to Power MultiplayerCivilization IV: MultiplayerBtS Tri-LeagueC4DG Team BananaCall To Power SuperLeagueCiv4 SP Democracy GameCall to Power II Democracy Game
Call to Power Democracy GameSporeC4BtSDG Team Banana
Emperor
??
Jan 2004
time: 20:37
23-06-2008 22:47 | www
edit | quote
#17 | report |
Support Apolyton, buy Alpha Centauri


teh autoinstall patcher is not cooperating

Maquiladora
Call to Power II MultiplayerCTP2 Source Code ProjectCall to Power PBEMCall to Power Multiplayer
Emperor
Monterrey, Mexico
Jun 2001
time: 22:37
23-06-2008 22:49 | www
edit | quote
#18 | report |
Support Apolyton, pre-order Civilization IV


quote:
Originally posted by Badfuzzy
teh autoinstall patcher is not cooperating


Manual install patch is here:

http://apolyton.net/dir/index.php?i...its=6508&cat=29

EPW
Call to Power II MultiplayerCall to Power PBEMCall to Power MultiplayerCivilization IV: MultiplayerBtS Tri-LeagueC4DG Team BananaCall To Power SuperLeagueCiv4 SP Democracy GameCall to Power II Democracy Game
Call to Power Democracy GameSporeC4BtSDG Team Banana
Emperor
??
Jan 2004
time: 20:37
23-06-2008 22:54 | www
edit | quote
#19 | report |
Tired of ads?


everything is working now

Maquiladora
Call to Power II MultiplayerCTP2 Source Code ProjectCall to Power PBEMCall to Power Multiplayer
Emperor
Monterrey, Mexico
Jun 2001
time: 22:37
23-06-2008 22:56 | www
edit | quote
#20 | report |
Support Apolyton, buy Civilization: The Boardgame


Excellent. See you in lobby in 3 mins.

EPW
Call to Power II MultiplayerCall to Power PBEMCall to Power MultiplayerCivilization IV: MultiplayerBtS Tri-LeagueC4DG Team BananaCall To Power SuperLeagueCiv4 SP Democracy GameCall to Power II Democracy Game
Call to Power Democracy GameSporeC4BtSDG Team Banana
Emperor
??
Jan 2004
time: 20:37
23-06-2008 23:15 | www
edit | quote
#21 | report |
Tired of ads?


I had to restart my computer

EPW
Call to Power II MultiplayerCall to Power PBEMCall to Power MultiplayerCivilization IV: MultiplayerBtS Tri-LeagueC4DG Team BananaCall To Power SuperLeagueCiv4 SP Democracy GameCall to Power II Democracy Game
Call to Power Democracy GameSporeC4BtSDG Team Banana
Emperor
??
Jan 2004
time: 20:37
23-06-2008 23:30 | www
edit | quote
#22 | report |
Support Apolyton, buy Call to Power 2


happened again

Maquiladora
Call to Power II MultiplayerCTP2 Source Code ProjectCall to Power PBEMCall to Power Multiplayer