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vyeh
ACDG3 Data AngelsAlpha Centauri Democracy GameACDG3 SpartansACDG3 GaiansACDG3 MorganACDG3 CMNs
King
Dec 2005
time: 22:49
08-06-2008 14:13
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#1 | report |
ACDG5: Turn Posting Thread Support Apolyton, pre-order Civilization IV


This turn posting thread is part of the Alpha Centauri Democracy Game 5 ("ACDG5").

Please limit posts to game saves (along with a brief summary of changes from the last save and optional screen shots). Only turn players and governors playing their own bases should post in this thread.

Please post comments and questions on the game organization thread.

Last edited by vyeh on 29-11-2008 at 20:36

Mart
Apolyton Storywriters' GuildAlpha Centauri Democracy GameAlpha Centauri PBEMACDG3 Data AngelsACDG3 MorganACDG3 SpartansACDG3 GaiansACDG3 CMNsC4DG Team Alpha Centaurians
Emperor
Lurker
Sep 2002
time: 20:49
10-06-2008 11:42
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ACDG5 launches, Chiron, 2101 Support Apolyton, buy Galactic Civilizations: Deluxe Edition


The game looks good to go.
  • AI are challenging, so playing each turn as a multiplayer game with decent human players is recommended.
  • During testing I got various results when interacting via diplomacy with AI, consider your options, small map makes momentum strategies preferable, but I wanted to even the chances for builder or hybrid. Combination of build, momentum and diplomacy was intended to give optimal results.

And regarding rules:
  • Copters cannot attack bases. AI will do it, but our human controlled faction chooses not to do so. This has already been posted.
  • New - I propose not to use stockpile bug. Inserting stockpile energy after a unit would be prohibited. However, leaving empty queue after facility/SP would be allowed.
  • New - You have to either build SP Voice of Planet or conquer a base having it in order to win by Transcendence.
  • We should also agree not to exploit other bugs usually prohibited in multiplayer games.
  • Please, do not enable scenario editor in the game saves.
  • Please, do not play alternative games from any of the saves and do not play beyond current turn (mission year).
  • The turnplayer is asked to make an "end save" before hitting "end turn" button and making it available to other players and CMN.


Good luck!

Attachment: acdg5_2101_start.zip
This has been downloaded 5 time(s).

timsup2nothin
Warlord
Jun 2007
time: 03:49
10-06-2008 19:14
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Support Apolyton, buy GURPS/ Alpha Centauri


Thanks Mart!

As we have clarified so far, Bodissey please plant our first three bases as follows, then make us a mid turn save.

First, take our western CP one square upriver and establish our HQ base. Then establish bases with the other two pods right where they sit. For lack of better names, please name the bases 'HQ', 'North', and 'East', with expectation that those may (probably will) change later. They should pop up initially building scouts, just leave that be for the moment. Also for the moment just let them work whatever square they choose.

Give us a report on anything strange that happens.

Thanks

Bodissey
Alpha Centauri PBEMMac
Prince
Jun 2007
time: 04:49
10-06-2008 21:33
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Sorry for being late.

Everything went according to plan.

Attachment: acdg5_2101_mid.sav.zip
This has been downloaded 2 time(s).

vyeh
ACDG3 Data AngelsAlpha Centauri Democracy GameACDG3 SpartansACDG3 GaiansACDG3 MorganACDG3 CMNs
King
Dec 2005
time: 22:49
13-06-2008 15:12
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#5 | report |
Inflate your Upload Space


Summary

HQ former built road
North former built road
East former moved 1 sq. SW, discovering Nessus Canyon and Unity supply pod

Attachment: acdg5_2101_mid2.zip
This has been downloaded 1 time(s).

Last edited by vyeh on 13-06-2008 at 15:20

timsup2nothin
Warlord
Jun 2007
time: 03:49
14-06-2008 02:04
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Lt Bodissey,

Please order our scout units as follows: have the scout next to North move directly north and have the other two move into the bases.

Order the supply droids into East and North. Assign the supply droid in HQ to the base, then move it NW onto the monument.

Assign the workers at HQ to the outer monument to the NW. Check for me and report whether workers can harvest resources from the monoliths in the fungus squares.

Since you are in command at North you can take care of that. Lt Dacole can either give you instructions for the workers at East or take care of them himself and do a mid-turn save.

Once all the movement is done and the workers assigned make a final save prior to the 'end turn'.

Bodissey
Alpha Centauri PBEMMac
Prince
Jun 2007
time: 04:49
14-06-2008 08:08
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#7 | report |
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Turn summary: (supplemental)

- The North scout uncovered a maritime pod due north-west.
- I assigned the supply droid to HQ before setting him on the NW monument and put it to work immediately on minerals. (I don't think it's a cheat but I can correct it otherwise).
- The other supply droids have been assigned to East and Big Rock Candy Mountains respectively.

Workers assignments:
HQ works on a monolith. So does Big Rock Candy Mountains. And East works the fresh sea mineral rich square, which gives back 2-2-0.
@Dacole: feel free to change this if you feel like it.

[IMG][/IMG]

Attachment: acdg5_2101_end.zip
This has been downloaded 2 time(s).

vyeh
ACDG3 Data AngelsAlpha Centauri Democracy GameACDG3 SpartansACDG3 GaiansACDG3 MorganACDG3 CMNs
King
Dec 2005
time: 22:49
16-06-2008 12:39
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Changed East base production to colony pod for Gov. dacole since technical issues prevent him.

Attachment: acdg5_2101_end2.zip
This has been downloaded 3 time(s).

timsup2nothin
Warlord
Jun 2007
time: 03:49
16-06-2008 15:24
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#9 | report |
Remove this text


Lt Bodissey, please wrap the first turn. Select Centauri Ecology for tech to research. If any other factions make contact put them off but be polite.

Bodissey
Alpha Centauri PBEMMac
Prince
Jun 2007
time: 04:49
16-06-2008 19:30
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#10 | report |
Increase the size of your Attachments


Everything has been done.

No boogeymen sighted.

Attachment: acdg5_2102_start.sav.zip
This has been downloaded 2 time(s).

Last edited by Bodissey on 16-06-2008 at 19:36

vyeh
ACDG3 Data AngelsAlpha Centauri Democracy GameACDG3 SpartansACDG3 GaiansACDG3 MorganACDG3 CMNs
King
Dec 2005
time: 22:49
16-06-2008 22:06
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#11 | report |
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2102 Former Moves

HQ former moved to monument 1 sq. NE of HQ.
Big Rock Candy Mountain former moved to 1 sq. S of BRCM
East former built road

Attachment: acdg5_2102_mid1.zip
This has been downloaded 1 time(s).

timsup2nothin
Warlord
Jun 2007
time: 03:49
19-06-2008 01:19
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Lt Bodissey,

Please make these moves with the scout units.

There are two in the HQ base. The one that is 'independent' set to 'hold'. The other move NE onto the monument with the former. The one that is near BRCM should move into BRCM to be your garrison. The new one in BRCM should leave by the road and then try to go north into the rocks.

vyeh
ACDG3 Data AngelsAlpha Centauri Democracy GameACDG3 SpartansACDG3 GaiansACDG3 MorganACDG3 CMNs
King
Dec 2005
time: 22:49
19-06-2008 13:45
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Full PM-box? Change here!


2102 East base move

Held garrison; moved supply droid 1 sq. W and harvested 1 nutrient.

vyeh
ACDG3 Data AngelsAlpha Centauri Democracy GameACDG3 SpartansACDG3 GaiansACDG3 MorganACDG3 CMNs
King
Dec 2005
time: 22:49
19-06-2008 13:47
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#14 | report |
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2102mid2 save

Attachment: acdg5_2102_mid2.zip
This has been downloaded 1 time(s).

Bodissey
Alpha Centauri PBEMMac
Prince
Jun 2007
time: 04:49
19-06-2008 22:36
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Tired of ads?


2102 Scout patrol moves
The scout patrol from HQ has been 'disciplined' by the monolith.
The scout patrol north of BRCM found nothing but a small peninsula surrounded by the sea.

Attachment: acdg5_2102_mid3.sav.zip
This has been downloaded 1 time(s).

Bodissey
Alpha Centauri PBEMMac
Prince
Jun 2007
time: 04:49
20-06-2008 21:21
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The crawler's on it's way to reassignment.

And thanks for the message by the way.

Attachment: acdg5_2102_end.sav.zip
This has been downloaded 2 time(s).

Bodissey
Alpha Centauri PBEMMac
Prince
Jun 2007
time: 04:49
24-06-2008 07:29
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Enter the AD-FREE zone


2103 Start summary

End turn without any sightings of alien activity.



Started a CP in Big Rock Candy Mountains.

Chose Doc: Mobility, as stated.

Attachment: acdg5_2103_start.sav.zip
This has been downloaded 3 time(s).

vyeh
ACDG3 Data AngelsAlpha Centauri Democracy GameACDG3 SpartansACDG3 GaiansACDG3 MorganACDG3 CMNs
King
Dec 2005
time: 22:49
24-06-2008 12:22
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Browse Apolyton AD-FREE


2103 Former Moves

East former moved 1 sq. S, recovered a survey pod from the Unity. It has located abundant mineral resources. An hydrology pod has tapped an underground river!

BRCM former built road.

HQ former started a six-year project to remove fungus.

Attachment: acdg5_2103_mid1.zip
This has been downloaded 1 time(s).

Bodissey
Alpha Centauri PBEMMac
Prince
Jun 2007
time: 04:49
25-06-2008 10:32
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Support Apolyton, pre-order Civilization IV


2103 Turn Summary and Scouts Moves
The Weather Paradigm has begun in HQ, unity crawlers are on their way,
except for the East Unity crawler which will move next year.

The Scouts have moved according to The Wardroom plans.

Attachment: acdg5_2103_end.sav.zip
This has been downloaded 1 time(s).

vyeh
ACDG3 Data AngelsAlpha Centauri Democracy GameACDG3 SpartansACDG3 GaiansACDG3 MorganACDG3 CMNs
King
Dec 2005
time: 22:49
25-06-2008 11:17
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#20 | report |
Support Apolyton, buy Call to Power 2


2103 BRCM supply droid move

BRCM crawler moved onto monolith NE of HQ; crawled 2 nutrients for BRCM.

Attachment: acdg5_2103_end2.zip
This has been downloaded 3 time(s).

Bodissey
Alpha Centauri PBEMMac
Prince
Jun 2007
time: 04:49
01-07-2008 18:10
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2104 Start

No activities sighted.
Picked up Doc: Flexibility.

Attachment: acdg5_2104_start.sav.zip
This has been downloaded 2 time(s).

vyeh
ACDG3 Data AngelsAlpha Centauri Democracy GameACDG3 SpartansACDG3 GaiansACDG3 MorganACDG3 CMNs
King
Dec 2005
time: 22:49
02-07-2008 01:06
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2104 Former and Supply Droids Move

BRCM Former moves 1 sq. S onto monolith
East Former builds road

BRCM crawler moves into HQ and convoys 1 min from BRCM to HQ
HQ crawler moves 1 sq. NW, convoys 2 min to HQ and reveals two more monoliths
East crawler moves 1 sq. W and convoys 2 nuts to East

Attachment: acdg5_2104_mid1.zip
This has been downloaded 2 time(s).

Bodissey
Alpha Centauri PBEMMac
Prince
Jun 2007
time: 04:49
03-07-2008 19:25
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#23 | report |
Put an end to popups!


2105 Start

Activity reported 10-12 squares to the west-north-west (beyond the elevation).

Otherwise, everything seems fine.

Attachment: acdg5_2105_start.zip
This has been downloaded 2 time(s).

vyeh
ACDG3 Data AngelsAlpha Centauri Democracy GameACDG3 SpartansACDG3 GaiansACDG3 MorganACDG3 CMNs
King
Dec 2005
time: 22:49
03-07-2008 20:11
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#24 | report |
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2105 Moves

BRCM former moved 1 sq. E

HQ crawler moved 1 sq. NW, discovered 1 more monolith and convoyed 2 mins
HQ worker moved from monolith 1 sq. NW of HQ to monolith 2 sq. NW of HQ
BRCM crawler re-homed to HQ, moved to monolith 1 sq. NW of HQ and convoyed 2 mins

BRCM scout moved 1 sq. S onto monolith and promoted to disciplined status
HQ scout moved 1 sq. NW
East scout attempted to move 2 sq. S onto the former (only made 1 sq.)

Attachment: acdg5_2105_end.zip
This has been downloaded 2 time(s).

Bodissey
Alpha Centauri PBEMMac
Prince
Jun 2007
time: 04:49
04-07-2008 14:22
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2106 End turn summary

Everything went according to plan. The East scout is in position to cover the former, and the other scouts are keeping the crawlers under close watch.
East crawler homed to HQ.

Attachment: acdg5_2106_end.zip
This has been downloaded 5 time(s).

Last edited by Bodissey on 04-07-2008 at 14:28

vyeh
ACDG3 Data AngelsAlpha Centauri Democracy GameACDG3 SpartansACDG3 GaiansACDG3 MorganACDG3 CMNs
King
Dec 2005
time: 22:49
04-07-2008 16:49
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#26 | report |
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