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Apolyton Civilization Site Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Site Forums > Call To Power > CtP2 General > cradle with gigantic world map
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postexamfreedom
Settler
Jun 2008
time: 04:46
03-06-2008 21:52
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#1 | report |
cradle with gigantic world map Support Apolyton, buy Call to Power 2


Hey,

i was wondering if there was a gigantic size world map to go with the cradle mod. Palpatine's world map only works for the apolyton pack. If anyone knows one it'd be great...it much improves the game for me.

Cheers!

postexamfreedom
Settler
Jun 2008
time: 04:46
03-06-2008 21:54
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#2 | report |
Support Apolyton, buy Galactic Civilizations


...sorry, should clarify that i mean a real life world map with Africa, America etc. that works with cradle mod.

Maquiladora
Call to Power II MultiplayerCTP2 Source Code ProjectCall to Power PBEMCall to Power Multiplayer
Emperor
Monterrey, Mexico
Jun 2001
time: 22:46
04-06-2008 04:01 | www
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#3 | report |
Support Apolyton buy from Amazon


I don't think one exists, at least I couldn't find one in the directory. Strangely there is a scenario for most other mods based on OmniGod's world map, but not one for Cradle. This is probably the best world map available though:

http://apolyton.net/dir/index.php?&...its=6498&cat=94

You would have to create the scenario yourself with Cradle and import OmniGod's map. If you intend to do that and need more help just ask.

postexamfreedom
Settler
Jun 2008
time: 04:46
04-06-2008 14:04
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#4 | report |
Support Apolyton, buy Civilization III: Complete


great...thanks for the info.
I want to use one of the massive maps so i think i'm gonna import Palpatine's world map into cradle and just edit it a bit in terms of settler units and goods. Shouldn't take too long i don't think.

On that point, do you know how i can increase the number of civ names available/ if i can use the old civ names (so that i can play with the likes of Canada, England, France, Australia etc...) I've had a quick root around the game files and couldn't find txt files relating to this.

Many thanks!

postexamfreedom
Settler
Jun 2008
time: 04:46
04-06-2008 14:49
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#5 | report |
Inflate your Upload Space


...i've found the civ txt files at ctp2data, sub folder gamedata, under CRA_civilisation. But if i edit these, say by changing names or editing in the APOL_civilisation data the game crashes as soon as i load it...even if i keep the number of civs at the 33 level used for Cradle. I've never done any text Modifying before so don't know if what i'm doing is the right approach...

If anyone could help i'd really appreciate it.

Cheers.

Maquiladora
Call to Power II MultiplayerCTP2 Source Code ProjectCall to Power PBEMCall to Power Multiplayer
Emperor
Monterrey, Mexico
Jun 2001
time: 22:46
05-06-2008 07:24 | www
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#6 | report |
Full PM-box? Change here!


quote:
Originally posted by postexamfreedom

On that point, do you know how i can increase the number of civ names available/ if i can use the old civ names (so that i can play with the likes of Canada, England, France, Australia etc...) I've had a quick root around the game files and couldn't find txt files relating to this.


Do you want to use the original set of names (Canada etc) alongside the traditional Cradle names, or just the original set? Using one set or the other is a lot easier than mixing both sets, it's just changing which files Cradle loads with.

If you intend to add more civs to either set then you need to make sure the two files that are loaded, CRA_civilisation.txt from ...\ctp2_data\default\gamedata and CRA_civ_str.txt from ...\ctp2_data\english\gamedata match each other in order and number of civs. It's obvious when you see both files.

Last edited by Maquiladora on 05-06-2008 at 09:40

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