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Please find below a list of the game settings, my proposed schedule for the opening and closing of polls for team leader voting, and the decisions we have arrived at regarding those settings.......
Civ4 BtS Team Democracy Game
Please note all dates are based on GMT time zone!!!
Map Type : Terra
# of Old World Landmasses : 2 Old World Landmasses
# of New World landmasses : Random New World Landmasses
Map Size : Standard Map Size
Climate : Temperate Climate
Sea Level : Medium Sea Level
Pitboss Turn Style : Simultaneous
Era : Ancient *
World Wrap : Cylindrical
Resources : Standard
Pitboss Turn Timer Duration : 48 hours
Advanced Start : No - Unticked *
No City Razing : Unticked - Cities can be razed after capturing them.
No City Flipping From Culture : Unticked - Cities can convert peacefully from culture.
City Flipping After Conquest : Unticked - Cities which have been captured via conquest can't convert peacefully back to a previous owner.
Game Speed : Normal
No Barbarians : Unticked - Barbarians or animals will appear
Raging Barbarians : Unticked - Normal barbarian aggression and activity.
Unrestricted Leaders : No - Unticked *
Random Personalities : N/A - Unticked *
Choose Religions : 2-2 draw, setting decided by CyberShy.
No Tech Trading : Unticked - Technologies can be traded via diplomacy.
No Tech Brokering : 2-2 draw, setting decided by CyberShy.
No Vassal States : Unticked - Enable Vassal State Treaties
Permanent Alliances : No - Unticked *
Always War : No - Unticked *
Always Peace : No - Unticked *
One-City Challenge : No - Unticked *
Permanent War Or Peace : No - Unticked *
New Random Seed on Reload : No - Unticked *
Lock Modified Assets : N/A - Unticked *
Aggressive AI : 2-2 draw, setting decided by CyberShy.
Require Complete Kills : Unticked - Must kill all cities only to wipe out an enemy civilization.
No Tribal Villages : Unticked : Random map generator does place tribal villages on the map.
No Random Events : Unticked : Random events do occur.
Difficulty Level : Prince
Time Victory : Yes - Ticked *
Conquest Victory : Yes - Ticked *
Domination Victory : Yes - Ticked *
Cultural Victory : Yes - Ticked *
Space Race Victory : Yes - Ticked *
Diplomatic Victory : Yes - Ticked *
Civilization Choice : One week to make civilization choice from the release date of the final BtS patch
* = Presumed by myself to be a 'minor' or 'given' setting and not 'worthy' of putting to the voting process. If any team leader would like any of the above 'minor / given' settings put to the voting process please post here and I'll adjust accordingly........
Last edited by RobWorham on 22-04-2008 at 07:56
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Once we have all the above settings voted on, after the last team leader poll closes on 05/04/08, I will post a draft copy of the Game Settings PM I will send to the mapmaker.
Team Leaders will have 48 hours to make any last minute comments on the Game Settings PM before I send the final Game Settings PM to the mapmaker on 07/04/08.
Cheers
Last edited by RobWorham on 18-03-2008 at 21:47
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reserved
Last edited by RobWorham on 18-03-2008 at 21:48
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On a more serious note, I am presuming (hoping (wildly guessing)) that the BtS patch comes out before we make our civilization choices between 05/04/08 - 09/04/08.
If this is not the case, I propose we wait until 1 week after the patch is released before submitting our civilization choices to the mapmaker......
Just so everyone can have a quick evaluation of the changes that may have been made............
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Schedule updated to reflect the results of the previous round, and the late starting of this round......
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Emperor
Maryland Heights, MO
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Sep 2002 time: 22:45
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quote: Aggressive AI : N/A - Unticked * |
Actually this one isn't neccesarily N/A. While the game may very well start with no AIs, if a player grants a colony it's indepence, there would then be an AI.
Weather that is allowed or not is dependent upon the result of the "No Vassal States" poll.
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Schedule in OP re-shuffled to reflect vassals and AI possibility.....
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Updated to reflect latest results.....
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Please note, as there has yet to be any sign of the final patch I have changed the final poll round from 3 days to the normal 4 days, and modified the civilization choice period to be dependent on the release date of the final BtS patch......
quote:
Aggressive AI : 03/04/08 - 07/04/08
Require Complete Kills : 03/04/08 - 07/04/08
No Tribal Villages : 03/04/08 - 07/04/08
No Random Events : 03/04/08 - 07/04/08
Difficulty Level : 03/04/08 - 07/04/08
Civilization Choice : One week to make civilization choice from the release date of the final BtS patch
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Warlord
Perth Western Australia
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Aug 2004 time: 12:45
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Bureaucracy. To meet the expanding need of the expanding bureaucracy.
I hope I got that quote right, since it does seem like that these polls are taking forever.
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Yeah well, people are control freaks here it seems...
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Warlord
Perth Western Australia
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Aug 2004 time: 12:45
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I seriously doubt that they would change the way the civs, the UUs, the UBs, the leaders traits, the traits themselves, or anything that will change the way the game is played for the various civs, so I would not wait too much longer for the patch.
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