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Apolyton Civilization Site Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Site Forums > Call To Power > CtP2 Source Code Project > GENERAL: Four Year Anniversary of the Source Code!
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E
Call to Power II Democracy GameCTP2 Source Code Project
Emperor
Proud member of the CTP2AE coding team :)
May 1999
time: 14:15
28-10-2007 19:49 | www
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#1 | report |
Four Year Anniversary of the Source Code! Got spare money?


Here we are! Its been four years since the source codeh as been released. In that time there have been a lot of changes over 800 as a matter of fact.

Many have contributed not only to coding efforts but, just as important, playtesting as well.

Feel free to add your experiences, hope, and dreams as we go into year five of the Ctp2 source code release!

Solver
Civilization IV CreatorsAge of Nations TeamApolytoners Hall of FamePolyCast TeamBtS Tri-LeagueC4WDG Team Apolyton
Co-Administrator
Latvia, Riga
Sep 2000
time: 00:15
28-10-2007 19:51 | www
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#2 | report |
Support Apolyton or Terrorists Win




I'll say this again: the dedication of some of you folks is absolutely admirable.

Maquiladora
Call to Power II MultiplayerCTP2 Source Code ProjectCall to Power PBEMCall to Power Multiplayer
Emperor
Monterrey, Mexico
Jun 2001
time: 16:15
28-10-2007 20:58 | www
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#3 | report |
Tired of ads?




It's great to finally see PBEM in a playable state, that would've been my hope before so

I guess now I'd just like to see all the existing bugs squashed, as I would hate to see the project come this far and be left with any critical bugs.

Protra3211
Prince
Jun 2003
time: 22:15
28-10-2007 21:27
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#4 | report |
Support Apolyton


The many changes has held my intrest over the 4 years.
Its still fun to set up a game and get the feeling of building a empire.CtP2 has aged and has not the kind of AI system you would find in a game like Galciv.But its holding up for a game on its 8th year.
The coders has given the AI new life in that it manages its empire(cities) better and AI to AI diplomacy fix allows for times of peace for growth and times of war for expanding its borders.
Its hard to tell what the future holds for the game.

Last edited by Protra3211 on 28-10-2007 at 21:40

Martin Gühmann
Call to Power II Democracy GameCall to Power Democracy GameCTP2 Source Code Project
Moderator
Berlin, Germany
Mar 2001
time: 23:15
29-10-2007 01:00 | www
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#5 | report |
Lose 30 kilos (of popups)





quote:
Originally posted by Maquiladora
It's great to finally see PBEM in a playable state, that would've been my hope before so


So, does my last executable as work as intended? Well, except for the fact that I broke again HotSeat, but that was a small problem.

-Martin

Maquiladora
Call to Power II MultiplayerCTP2 Source Code ProjectCall to Power PBEMCall to Power Multiplayer
Emperor
Monterrey, Mexico
Jun 2001
time: 16:15
29-10-2007 04:14 | www
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#6 | report |
Support Apolyton or Terrorists Win


quote:
Originally posted by Martin Gühmann

So, does my last executable as work as intended? Well, except for the fact that I broke again HotSeat, but that was a small problem.


Not tested it yet.

Protra3211
Prince
Jun 2003
time: 22:15
29-10-2007 04:51
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#7 | report |
Support Apolyton buy from Amazon


The best part of the new playtest is the AI is sending larger stacks now to lead a attack!
Watching weaker civs fighting to fend off 10 and 12 stacks from aggressive civs.
Just a matter of some tweaks to diplomacy to make AI civs smarter and we could have a very polished game.

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