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Co-Administrator
Latvia, Riga
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Sep 2000 time: 01:52
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It should also be noted here that this thread contains a bunch of interesting discussion on Dark Avatar.
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Chieftain
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Mar 2003 time: 00:52
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Great review as ever Solver! Very in depth, reasonbale and good criticism with some very good solutions. I think these could help Brad and the devteam a great deal to make DA even better.
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Warlord
Circle Pines, MN
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Nov 2001 time: 17:52
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Indeed, its a great review, Solver. I've not played as much DA as you have, but my experiences thus far have mirrored your observations in terms of the AI.
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Warlord
TX
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Dec 2001 time: 17:52
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Some of those Super Abilities are wrong.
Super Hive gets increased range (not unlimited) and their factories cost 25% of normal cost.
Super Spies start out with counter espionage tech--not immunity to spies altogether. In other words they suck.
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King
Winfield, IL, USA
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Jun 1999 time: 23:52
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I noticed the Hive didn't automatically build factories in one turn. Rather, I thought they simply got to buy them in one turn at list (instead of the rush) price.
I did notice they don't have unlimited range. This wasn't a huge deal for me, but it could be an issue.
I'll have to pay better attention!
I have to say I was underwhelmed by the Super Spy. So far spies are interesting but not a critical part of the game. The only time they made a difference is when the Spy Event occurred and each of my planets got a spy. What a pain since I had to get rid of ~50 of the bloody things. Of course, it seemed to cripple the AI.
Hydro
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Co-Administrator
Latvia, Riga
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Sep 2000 time: 01:52
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I'm also proud to say that the review has been noted on GalCiv2's official website at www.galciv2.com
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King
Winfield, IL, USA
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Jun 1999 time: 23:52
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Yes, and they said it was one of the most detailed yet, which is notable considering all of the reviews that GalCiv DA has gotten!
Congrats!
Hydro
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