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Civ4 Map Designer
Livorno
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Aug 2001 time: 14:23
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Here is the BMP to WBS Converter.
With this simple tool written in Python, you can make maps and scenarios just with some bitmaps and storing scenario data info the scenario file.
The zip contains the tutorial Mapmaking And Scenario Design.pdf, which contains installation instructions and that will explain step-by-step how to make a simple scenario, and the sample bitmaps and scenario files produced in the tutorial.
http://apolyton.net/upload/view.php...ithTutorial.zip
Authors: Jon Shafer, Rhye, Jesse Smith, Locutus
Last edited by Rhye on 01-11-2005 at 07:54
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Technical Director
Chalmers, Sweden
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Apr 2001 time: 14:23
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You should submit it to the directory, and you should have had the thread prefixed [Utility].
Last edited by Gramphos on 31-10-2005 at 18:29
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Civ4 Map Designer
Livorno
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Aug 2001 time: 14:23
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uploaded.
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Emperor
comming at ya, with banana breath
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Sep 2002 time: 05:23
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downloaded !!
thanks
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King
of Soloralism
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Jul 1999 time: 08:23
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This is odd. I downloaded Python 2.4.1 and pyPIL 1.1.5 for Python 2.4, yet when I run the program, it shuts down.
Here's the grand total of the log:
code: Traceback (most recent call last):
File "C:\Python24\BMPtoWBSConverter186.py", line 8, in ?
import wx
ImportError: No module named wx
Hm. What am I doing wrong?
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Technical Director
Chalmers, Sweden
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Apr 2001 time: 14:23
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You seem to need the wx python librtary. It is for making a userinterface.
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Settler
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Oct 2005 time: 13:23
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I am having the same problem.
I really want to make a smaller earth map that will not freze up my system.
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Settler
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Oct 2005 time: 13:23
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I did download the libary indicated in the manual.
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Settler
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Oct 2005 time: 13:23
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Thanks Sansi, I will give it a shot.
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Civ4 Map Designer
Livorno
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Aug 2001 time: 14:23
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I don't remember about that...
have you tried copying your assets\python\system\wx folder as a Python24 subfolder?
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Co-Owner/ Administrator
De Hel van Enschede
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Nov 1999 time: 14:23
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Yes, you have to copy the wx folder from Assets/Python/System to C:\Python24 for this to work.
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Settler
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Oct 2005 time: 13:23
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How do you tell what the co-ordinate values are when in WBS mode so that you can assign starting positions?
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Emperor
Monterrey, Mexico
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Jun 2001 time: 07:23
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Is there no way to specify what type of forest is placed where, or am i missing something?
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Civ4 Map Designer
Livorno
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Aug 2001 time: 14:23
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quote: Originally posted by Maquiladora
Is there no way to specify what type of forest is placed where, or am i missing something? |
it's the feature variety.
It can be 0, 1 or 2.
The converter assigns automatically the variety judging on terrain and latitude seems to have an effect too. But you can edit the value editing the WBS with notepad
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Civ4 Map Designer
Livorno
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Aug 2001 time: 14:23
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quote: Originally posted by Locutus
Yes, you have to copy the wx folder from Assets/Python/System to C:\Python24 for this to work. |
so, it is 100% the right way?
If it's confirmed then i should add it to the tutorial
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Emperor
Monterrey, Mexico
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Jun 2001 time: 07:23
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quote: Originally posted by Rhye
it's the feature variety.
It can be 0, 1 or 2.
The converter assigns automatically the variety judging on terrain and latitude seems to have an effect too. But you can edit the value editing the WBS with notepad |
Obviously i did miss something, thanks.
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Civ4 Map Designer
Livorno
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Aug 2001 time: 14:23
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the green background is not necessary
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Emperor
Rockville, MD
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Oct 1999 time: 07:23
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Does anyone know why when I convert a .bmp and load up the game, it immediately says that I have been defeated and closes?
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