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Apolyton Civilization Site Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Site Forums > Alternative Civs > Freeciv > Server setup.
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frozenJim
Settler
Montreal, Quebec
Mar 2005
time: 23:31
26-03-2005 19:15
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Server setup. Support Apolyton buy from Amazon


I haven't found a good place to learn about setting up a server, so maybe this is where I'll start?

Currently I have freeciv running just fine on one machine (serverA). I have no problem connecting to the game with civclient on port 5555. The problem starts when I try to connect to the server from another machine (clientB). I just get the error
code:
connectinon refused

If I start the server on the OTHER machine (serverB), then I can connect with clientB but get the same error if I try to connect to serverB with clientA.

Both machines are running Gentoo Linux (2.6 kernel) on the same LAN, sharing a hub, with assigned IP addresses. I am able to ping to each from the other using both IP address and HOST name.

What am I missing?

Machine Info:
code:
ServerA/ClientA: 192.168.2.3 ServerB/ClientB: 192.168.2.108

Fails to connect "connection refused"
code:
Name: clientB Host: 192.168.2.108 Port: 5555

Connects OK
code:
Name: clientA Host: localhost Port: 5555

frozenJim
Settler
Montreal, Quebec
Mar 2005
time: 23:31
26-03-2005 20:57
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition


You know what? I bet that METASERVER thing is related. Initially I thought that it was for some kind of "BIG" server... maybe not. Perhaps it's required even for a local LAN server?

ipetts
Settler
Mar 2005
time: 23:31
27-03-2005 09:22
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Support Apolyton, buy Civilization: The Boardgame


Does Gentoo enable a firewall by default? Check that port 5555 is not being blocked on the host machine.

You can also check you can get to the freeciv server port by typing:
telnet address_of_server 5555
for example: telnet 192.168.1.100 5555

And see if you get a "Connected to" message. You can exit the telnet session with Ctrl-] then type quit at the prompt.

Good luck!

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