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Apolyton Civilization Site Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Site Forums > Alternative Civs > Freeciv > Freeciv 2.0 2nd beta
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18.Nov: FIRST BOOK OF CANDLE`BRE SAGA RELEASED
28.Apr: FREECIV 2.1.4 RELEASED
02.Nov: `FREECIV` 2.1 IS HERE

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CapTVK
Civilization II MultiplayerPolyCast TeamApolyCon 06 Participants
King
Voorburg, the Netherlands, Europe
Apr 2007
time: 00:36
24-10-2004 22:04 | www
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Freeciv 2.0 2nd beta Support Apolyton buy from Amazon


There's a new beta out on the Freeciv site. There's also civ3gfx. Which can convert Civ3 graphics to Freeciv format. (not sure if Civ3gfx works in XP? can someone test this? )

The Win32 version
ftp://ftp.freeciv.org/freeciv/beta/...beta2-win32.zip

The native win GTK+ version (which also is starting to look can be found here)

http://deepblue.sk/~r0b0/freeciv/freeciv2.0.0beta2.zip


So terrain has gotten another boost (not GPL though, but civ3 owners will be happy). In the meantime that leaves the unit graphics. Now that Vel's situation has improved a bit I can start working on getting the Civ2 scenario league on board.





WHAT'S CHANGED SINCE 1.14.0

* Player authentication with optional passwords.
* AI is much improved, and does not use 'double-move' any more.
* AI now does diplomacy with you (and against you)
* New difficulty level: Novice. The AI will be severely handicapped in this difficulty.
* New units: AWACS and Workers.
* Smarter autoexplorer and autosettler code.
* There are now national borders. Units inside your borders do not cause unhappiness under Republic and Democracy.
* Modpack options vastly improved: You can customize buildings, add buildings as requirements to units, restrict technologies to certain nations, have split technology trees, gold upkeep for units, new units and terrain flags and lots of other options.
* The Civ2 ruleset now has waste. Default ruleset does not.
* Fewer popups (eg choose the new government from the menu directly)
* Support for drawing civ3 graphics. See the civ3gfx (ftp://ftp.freeciv.org/freeciv/contrib/tilesets/civ3gfx/) tileset.
* 'Home' key centers on your capital
* New 'load' and 'unload' commands for transporting units.
* You can start the server and set server options from the client.
* You can meet with other players for 20 turns after your units have last met, and you can exchange embassies when meeting.
* It is no longer possible for one player to be in alliance with a player who is in war with another player you are allied with.
* Global observer can observe the entire game.
* Incite costs changed, now cities closer to capital, with units and with buildings have much higher incite cost.
* Killing a defending diplomat now costs you 1 movement point.
* You can bind the server to a given IP on multihomed hosts.
* New client dialog which uses multicast to find servers on your LAN.
* Compress network traffic and send only a delta (diff) of the data.
* Units now have multiple, configurable veteran levels.
* Team mates now pool their research and research as one. You may opt out and research individually by cancelling the 'Team' treaty.
* Drag and drop goto.
* Server has voting on commands and options. You need over 50% of votes.
* When moving a unit from a transport on an ocean tile to a land tile, you lose all movement points.
* GTK2 client can now run in fullscreen mode.
* You can specify a list of players using the 'endgame' command that you would like to share victory with.
* New method of settings map dimensions: Just use 'size'.
* Add the Swiss, Afghanistan, Ethiopian, Assyrian, Columbian, Elvish, Galician, Hobbits, Indonesian, Kampuchean, Malaysian, Martian, Nigerian, Quebecois, Sumerian, Taiwanese, Austrian, Belgian, Phoenician and Mexican nations.
* New wonder: The Eiffel Tower. Makes AIs love you and improves reputation.
* The building requirements of several buildings have been changed.
* Convert charsets as they are sent between client and server. All data files are now in UTF-8.
* The whale special is reduced to 2 food, 1 shield and 2 trade.
* New metaserver.
* New ALSA sound plugin.
* Nations have preferred nations to fork off when civil war occurs.
* Settlers / Workers / Engineers can never get veterancy.
* Trireme's high sea loss now considers veterancy level (green 50%, veteran 25%, hardened 5%, elite 0%) before being divided by 2 if you have Seafaring or 4 when you reach Navigation (previously only fixed at 50% before being divided).
* Glacier terrain is now unsafe for land units (15% chance per turn of being lost). Also dosn't count as coastline for Trireme safety or Fish and Whale generation.
* Democracy and The Republic now have a senate (throws nation into anarchy if you break alliances, declare war on friends etc).
* King Richard's Crusade now made obsolete by Robotics (previously Industrialization).
* Fixed tech costs based on the number of prerequisites of the tech in the tech tree.
* Many more (smaller) changes, and massive changes under the hood.

Straybow
Civilization II Succession GamesSpanish CiversPtWDG2 TabemonoAlpha Centauri Democracy GameNationStatesGalCiv Apolyton EmpireTrade Wars / BlackNova TradersCivilization II Democracy Game
Emperor
LF & SG(2)... still here in our hearts
Jan 1970
time: 16:36
25-10-2004 04:05 | www
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Remove this text


Interesting. Must find time in schedule to check it out!

SetuSinger
Chieftain
Germany
Oct 2000
time: 00:36
21-11-2004 12:09
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Support Apolyton, buy Civilization 2


Can somebody explain this to me? Is this a online game? Whats freeciv about?

A kind of selfmade civilization game?

Mirsky
Settler
Cascadia
Dec 2003
time: 16:36
28-11-2004 22:14
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Suffering from ads?


http://freeciv.org.

should be all you need.

$TaLuHgPad
Chieftain
ex-USSR
Jul 2004
time: 02:36

HOF entries: 1
03-12-2004 16:04
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Support Apolyton buy from Amazon


how can I connect to the server ?

Hywel Dda
Warlord
Caernarfon, UK
Nov 2001
time: 00:36
26-01-2005 23:26
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Support Apolyton, buy Call to Power 2


New players have always been a problem with Freeciv, and therefore I particularly admire:

AI is much improved, and does not use 'double-move' any more.
AI now does diplomacy with you (and against you)
New difficulty level: Novice. The AI will be severely handicapped in this difficulty.

St Leo
Scenario League / Civ2-CreationApolytoners Hall of Fame
King of Scenario League
In search of pants
Jul 2005
time: 19:36
12-02-2005 18:13 | www
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Support Apolyton, buy Civilization III: Complete


Is there a Debian server I could add to my sources.list to get the beta? 1.14 is getting boring on my laptop.^-^

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