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Moderator
of Candle'Bre
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Apr 1999 time: 23:40
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I know exactly what you mean there, LD! Team Candy hasn't been at it nearly as long as you folks over in the Clash Department, but with more than two years under our belts thus far, I've been learning quickly that inspiration is the easy part!
There are days....oh man are there....when the ideas flow like a river (complete with rapids and waterfalls)....so fast that even at 100wpm typing, I have trouble keeping up with the flow.
Of course, once the basic idea is sketeched out, the tough part is making it make sense, and then, making a complete system out of it (the way my creative brain works is that I need to do pieces-parts of several systems and slowly weave them together....unfortunately, until the final mesh occurs, it looks, from the outside, to be a COMPLETE mess.
As to the art and coding....about the best I can do there is stay the heck out of the way of the gurus who know about such things, and try to give them what they need, writing wise, to make it all hang together. Sometimes that is my biggest source of frustration....I just don't KNOW enough to really to more than sortakinna follow along when the code oracles start talking...
And having now been at it for a couple years, I know exactly what Mark and Ron were talking about....
-=Vel=-
Viva la Indie Games!
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