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GAME DEVELOPER SERIES (2005-6)
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When the opportunity arose, then Apolyton CS Co-Owner/Administrator Daniel "DanQ" Quick spoke -- literally -- with an individual who has made a significant impact on the Civilization community and its extended family. Depending upon host preference, the questions asked were either of his own accord or were distilled from audience submissions. Similarly, depending upon guest preference the questions were either sent or not sent to them in advance for their review. Balancing audio quality and loading time, all these editions are streamed at 64kbps.
This series was discontinued as of the launch of PolyCast, ACS' official podcast (now podcasts), in October 2006.
BRAD WARDELL (Galactic Civilizations II: Dread Lords | 2005-6)
Wardell is the Founder/President of Stardock Systems which developed/published GalCivII, and also served as the Project Lead on this title.
PART 4: Full Segment ( 36m08s / 16.9MB ) | Segment Promo (1m59s / 938KB)
For more details on the full segment, click here. For more details on the segment promo, click here.
PART 3: Full Segment ( 35m22s / 16.5MB ) | Segment Promo (2m00s / 939KB)
For more details on the full segment, click here. For more details on the segment promo, click here.
PART 2: Full Segment ( 23m15s / 10.6MB ) | Segment Promo (2m00s / 939KB)
For more details on the full segment, click here. For more details on the segment promo, click here.
PART 1: Full Segment ( 21m08s / 09.9MB ) | Segment Promo (2m00s / 941KB)
For more details on the full segment, click here. For more details on the segment promo, click here.
GENERAL: Edition Promo ( 2m43s / 1.2MB )
For more details on the edition promo, click here. Supplemental: this was the first GDS broadcast produced whose structure was intended to serve all future editions of this ongoing series. This structure was soon abandoned in favour of individual segment promos, and no future series editions included a similar production.
STAN KARPINSKI (The Ages of Man | 2006)
Karpinski served as this title's Project Lead, an extensive Call to Power II modification that many argue stands as a successor to the series it is based on.
PART 4: Full Segment ( 25m44s / 12.0MB ) | Segment Promo (2m00s / 939KB)
For more details on the full segment, click here. For more details on the segment promo, click here.
PART 3: Full Segment ( 33m00s / 15.9MB ) | Segment Promo (2m00s / 943KB)
For more details on the full segment, click here. For more details on the segment promo, click here.
PART 2: Full Segment ( 42m35s / 19.9MB ) | Segment Promo (1m59s / 939KB)
For more details on the full segment, click here. For more details on the segment promo, click here.
PART 1: Full Segment ( 40m42s / 19.0MB ) | Segment Promo (2m00s / 939KB)
For more details on the full segment, click here. For more details on the segment promo, click here.
SOREN JOHNSON (Civilization IV | 2005)
Johnson served as Designer/Programmer on this title at Firaxis Games which developed this title.
PART 3: Full Segment ( 48m23s / 22.6MB ) | Segment Promo (2m00s / 942KB)
For more details on the full segment, click here. For more details on the segment promo, click here.
PART 2: Full Segment ( 35m25s / 16.6MB ) | Segment Promo (2m00s / 938KB)
For more details on the full segment, click here. For more details on the segment promo, click here.
PART 1: Full Segment ( 26m32s / 12.4MB ) | Segment Promo (2m00s / 940KB)
For more details on the full segment, click here. For more details on the segment promo, click here.
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